popcar2@programming.devEnglish · 1 year agoBlender Studio: Announcing Project Dogwalk (A Godot Game)!plus-squarestudio.blender.orgexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkBlender Studio: Announcing Project Dogwalk (A Godot Game)!plus-squarestudio.blender.orgpopcar2@programming.devEnglish · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the backgroundplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the backgroundplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
FencerDevLog@programming.devEnglish · 1 year agoGodot 4: Triangular tunnel shader (tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkGodot 4: Triangular tunnel shader (tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 lineplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 lineplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
popcar2@programming.devEnglish · 1 year agoDev snapshot: Godot 4.4 beta 1plus-squaregodotengine.orgexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkDev snapshot: Godot 4.4 beta 1plus-squaregodotengine.orgpopcar2@programming.devEnglish · 1 year agomessage-square0linkfedilink
popcar2@programming.devEnglish · 1 year agoUID changes coming to Godot 4.4plus-squaregodotengine.orgexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkUID changes coming to Godot 4.4plus-squaregodotengine.orgpopcar2@programming.devEnglish · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectivelyplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectivelyplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
FencerDevLog@programming.devEnglish · 1 year agoGodot 4: Rainy window shader (tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkGodot 4: Rainy window shader (tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)programming.devvideomessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1videoDaily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)programming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
ProdigalFrog@slrpnk.netEnglish · 1 year agoSky3D Add-On for Godot by Tokisan Games – GameFromScratchplus-squaregamefromscratch.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkSky3D Add-On for Godot by Tokisan Games – GameFromScratchplus-squaregamefromscratch.comProdigalFrog@slrpnk.netEnglish · 1 year agomessage-square0linkfedilink
colourlesspony@pawb.social · 1 year agoBlender studio planning "interactive project, using Godot" in 2025plus-squarestudio.blender.orgexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkBlender studio planning "interactive project, using Godot" in 2025plus-squarestudio.blender.orgcolourlesspony@pawb.social · 1 year agomessage-square0linkfedilink
john89@lemmy.caBanned · edit-21 year agoDoes Godot accept cryptocurrency donations?plus-squaremessage-squaremessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareDoes Godot accept cryptocurrency donations?plus-squarejohn89@lemmy.caBanned · edit-21 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #36: Export range can have custom suffixes after the valueplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #36: Export range can have custom suffixes after the valueplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)plus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)plus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.plus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.plus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
FencerDevLog@programming.devEnglish · 1 year agoGodot 4: Digital clock shader (tutorial)plus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkGodot 4: Digital clock shader (tutorial)plus-squarewww.youtube.comFencerDevLog@programming.devEnglish · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroupsplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroupsplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
Ategon@programming.devM · 1 year agoDaily Godot Tip #32: You can use @ icon to assign a custom icon to a node instead of it having the default iconplus-squareprogramming.devimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #32: You can use @ icon to assign a custom icon to a node instead of it having the default iconplus-squareprogramming.devAtegon@programming.devM · 1 year agomessage-square0linkfedilink
maria [she/her]@lemmy.blahaj.zone · edit-21 year agoA cool zigzag-to-sin-wave line shader I just wroteplus-squarelemmy.blahaj.zoneimagemessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageA cool zigzag-to-sin-wave line shader I just wroteplus-squarelemmy.blahaj.zonemaria [she/her]@lemmy.blahaj.zone · edit-21 year agomessage-square0linkfedilink
AngryClosetMonkey@feddit.nl · 1 year agoGodot Rusts progress of 2024plus-squaregodot-rust.github.ioexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkGodot Rusts progress of 2024plus-squaregodot-rust.github.ioAngryClosetMonkey@feddit.nl · 1 year agomessage-square0linkfedilink