If you factor in every Japanese game in existence this statement will crumble really fast. Your examples are both Nintendo games and they have particularly high quality standards and a focus on fun gameplay (ignore the water temple in Ocarina of Time).
If you factor in every Japanese game in existence this statement will crumble really fast. Your examples are both Nintendo games and they have particularly high quality standards and a focus on fun gameplay (ignore the water temple in Ocarina of Time).
Damn, I actually loved that temple.
On paper it’s not a bad temple. I guess the part that makes it so annoying is the constant switching and using of the iron boots.