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The Disarming nerf was disappointing, but there’s still Flock which is just as effective over a larger area.
I just wish Evan had changed the glyph for Detect Magic because I’ve gotten bit by that mistake once or twice already.
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No, those re-arm, unfortunately. :-/
Oh true, I hadn’t thought of telekenetic grab. I only ever think of it as a tool for plucking back thrown weapons.
Blast wave or force cube launched from just out of line of sight from the trap would work.
Or a seed of swiftwhistle as the other poster mentioned.
Edit: or Stone of Flock
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Last Time I used stone of flock in the gold + trap room all the gold disappeared.
Sheep stone and Swifthistle seed do work, as mentioned. Hourglass if you had it yeah. Just kiting a mob into it would work, I don’t think Disint traps destroy equipment anymore.
Was about to say Aquablast, but it does use (1/8th of) Levitation.
Telekinetic Grab spell made from a thrown weapon.
Lure an enemy to a location near the trap, then throw something into the trap. Make sure the trap is closer to the enemy than to you.
If you go far enough and activate the trap, it won’t target you. This was a recent change