• Stovetop@lemmy.world
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    6 days ago

    Imagine just rewinding in Elden Ring? No more consequence for death, just un-lose your souls and dodge better without actually learning the tells.

    What would be the point?

    • kinkles@sh.itjust.works
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      6 days ago

      Let them ruin their own experience? Or it’ll make Elden Ring much more accessible to casual players.

      • Stovetop@lemmy.world
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        6 days ago

        Would be better to watch a Let’s Play, in my opinion. I don’t know why someone would want to play a game only to engage with none of its core gameplay features.

        • ampersandrew@lemmy.world
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          6 days ago

          That is engaging with them, just in a way that they’d like to engage with them. From the time they bought the game, it ought to be theirs to do with as they like.

          • Stovetop@lemmy.world
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            6 days ago

            I mean, sure, they have the right, insomuch as someone can buy a game on disc and use it as a coaster I guess. But it ruins the point of it, in my opinion.

            I’m not saying people are wrong to enjoy media and spend money however they want, but it’s like a concert venue installing fancy couches to put in the lobby for people who buy tickets to a show but don’t want to actually watch it. It just doesn’t seem worth it.

            • I Cast Fist@programming.dev
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              2 days ago

              People have been save scumming games for as long as saving has been available. A number of PC games have had instant save/load at any point for decades. This wouldn’t be much different

            • ampersandrew@lemmy.world
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              6 days ago

              There are multiple things to get out of Elden Ring besides a challenge, and as further proof of that, the DLC retained the challenge but not some of the other fine points I really enjoyed about the base game.