• MooseBoys@lemmy.world
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    1 year ago

    a game I made in 1995

    a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio

    FTFY

    • panda_paddle@lemmy.world
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      1 year ago

      More like: Nintendo, “here is an HD remake of that old game you wanted.”

      Fans, “We don’t want to pay for old games!”

      • nik0@lemm.ee
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        1 year ago

        Actually more like: “Here’s an HD remaster of an old game that we ported previously but instead of giving you the same price as that lets just charge $60 instead.”

        Fans:

      • CatZoomies@lemmy.world
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        1 year ago

        Leaving this here:

        https://www.eurogamer.net/did-nintendo-download-a-mario-rom-and-sell-it-back-to-us

        Nintendo has also committed piracy of their own software, by downloading a rom that a piracy group extracted and uploaded to the internet, so that Nintendo could then can re-sell the game back to us.

        If Nintendo will sell me the old games I love, I’ll happily rebuy them so long as there’s no installed killswitch (sorry, “DRM”) that will take it away from me one day.

  • atnqty@lemmy.world
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    1 year ago

    It’s probably not even made by EA but some company that made good game before being acquired by EA

  • Queen HawlSera@lemm.ee
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    1 year ago

    Is it really a victimless crime to go to archive.org and download yourself a copy of the never before released yet still fully completed Thrill Kill for PlayStation? Of course not, you need to think twice about the company that canceled the game and any bonuses the developers were promised, and didn’t even tell them about it, with the developers themselves having to learn about it from IGN.

  • Darth_Vader__@lemmy.world
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    1 year ago

    Of course piracy preserves old games. Also piracy is not a problem when it is miniscule. The issue is when piracy becomes the norm, so that these companies will be pushed towards more locked systems (consoles exclusives) and abandon PC. Some may even call for androud style locking up on PC.

  • magnetosphere@kbin.social
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    1 year ago

    I don’t pirate indie games, small-budget movies, or music from unknown bands. I hurt major corporations specifically.

          • Jo Miran@lemmy.ml
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            1 year ago

            You misunderstood. I meant that piracy is literally how many of games were saved. GOG started because some guys stockpiled pirated copies of games, then cracked and/or reversed engineered them to work on modern PCs. Eventually, they got the rights to sell some legally and GOG.com was born.

            My point was that piracy isn’t always bad because companies have no incentive to preserve their products after they’ve stopped selling. (See vintage ROMs)

  • Got_Bent@lemmy.world
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    1 year ago

    This is my fault. I haven’t downloaded any premium content for my 1984 Summer Olympics game on my Apple ][c.

    (Which for its time, was an amazing game)

      • Jo Miran@lemmy.ml
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        1 year ago

        One of the games I grew up playing was Silent Service. For years it disappeared, then one day GOG brought it back from the dead because they secured the rights to publish the hacked pirated copy they had been sitting on since the cold war. Without piracy, the game would have just disappeared.

  • FuglyDuck@lemmy.world
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    1 year ago

    “You wouldn’t download a car, would you?” … yes. Yes. I WOULD. Not that we can 3d print cars just yet. but I would in a heart beat if I could.

  • wellDuuh@lemmy.world
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    1 year ago

    Rockstar games grabbed a pirated MAX PAYNE 2 and more!, slapped a price sticker on 'em and uploaded to steam! 🤷🏿‍♂️ LMAO

  • some_guy@lemmy.sdf.org
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    1 year ago

    Odd contradiction. I support pirating when a person can’t access media legally (whether due to financials or just dick-moves by corps). However, this is the same logic that writers are striking against with streaming and I sure as hell support them.