• Skullgrid@lemmy.world
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    5 days ago

    this is stupid, there’s SO many indie games using procedural generation which is fucking generative AI. It’s in a shitload of them, from speulunky to Darkest Dungeon 2.

    • Pennomi@lemmy.world
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      5 days ago

      Ah but remember that AI no longer means the what it has meant since the dawn of computing, it now means “I don’t understand the algorithm, therefore it’s AI”.

      Hell, AI used to mean mundane things like A* pathfinding, which is in like, every game ever.

      I’m really tired of the shift in what AI means.

      • otp@sh.itjust.works
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        5 days ago

        I remember we used to refer to enemy logic as AI. The 4 Pac-Man ghosts each had different “AI”. The AI of the enemies in this FPS sucks. This kind of stuff, lol

    • Paradachshund@lemmy.today
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      4 days ago

      To be fair to the people protesting this isn’t what they’re objecting to. They don’t like tools which were built on theft, which all the major LLMs were. That’s the core issue, along with the fear that artists will be devalued and replaced because of them.

      • jsomae@lemmy.ml
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        4 days ago

        There are many reasons that people dislike gen AI; you can’t be sure that it’s because they dislike how it’s built on theft. Here are three different unrelated reasons to dislike gen AI:

        • it puts people out of work;
        • it’s built on theft;
        • it produces “slop” in large quantities