• dnick@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 day ago

    True, but have you ever seen it depicted where someone transported into a solid object wasnt basically killed? Outside of whatever mechanism somehow explains the background air/insects/etc?

    My guess is that easily movable things are explained by some vague bubble or displacement mechanism where the transported person/object starts as a point and as long as the medium is compressible or movable, things just shift out of the way to make room. As long as it’s not instantaneous, and the object isn’t gigantic, there’s no risk of moving into to area to fast and at most there is some air movement associated with the shift.

    The alternative is that the displaced environment trades places with the transported object, so the air/bugs/parts of the wall show up where the person/object transported from. Guessing this mechanism isn’t since it opens up a lot of options like using it for mining or kidnapping/theft/etc.