I enjoyed nearly everything about this game but really disliked how bullet spongey the enemies are, especially on high difficulties. It kept me from enjoying the gameplay and bounced me from the whole series, honestly
Edit: After reading replies, I must have been playing on a lower difficulty. This has inspired me to return to the series and play on a higher setting - thanks to everyone that clarified
I played 2033 and Last Light on Ranger Hardcore and didn’t really feel the bullet sponge issue, at least in 2033 (haven’t played Exodus yet). There are some tanky enemies but I think they’re mostly meant to be avoided rather than fought.
Also I’m pretty sure on higher difficulties both you and the enemies deal more damage so while you die easier there are also fewer bullet sponges. If anything I think the bullet sponge phenomenon occurs on Easy, bizarrely enough. Someone correct me if I’m wrong.
Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.
I enjoyed nearly everything about this game but really disliked how bullet spongey the enemies are, especially on high difficulties. It kept me from enjoying the gameplay and bounced me from the whole series, honestly
Edit: After reading replies, I must have been playing on a lower difficulty. This has inspired me to return to the series and play on a higher setting - thanks to everyone that clarified
I played 2033 and Last Light on Ranger Hardcore and didn’t really feel the bullet sponge issue, at least in 2033 (haven’t played Exodus yet). There are some tanky enemies but I think they’re mostly meant to be avoided rather than fought.
Also I’m pretty sure on higher difficulties both you and the enemies deal more damage so while you die easier there are also fewer bullet sponges. If anything I think the bullet sponge phenomenon occurs on Easy, bizarrely enough. Someone correct me if I’m wrong.
Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.
Wow, I didn’t realize. I must’ve been playing on a lower difficulty than I remember. Thanks for clarifying