It could be worse, #1: when my nephew was 4, I built him a house in Minecraft creative mode. And then I hid a lot of TNT below the house; they’d be triggered by the pressure plate near the door. (inb4 it’s common to put a pressure plate near doors in Minecraft, so they open automatically.) He entered the house, and “tttssssssBBOOOOOMMM!”. He started crying. My sister (his mum) was nearby, and begun laughing, then the kid got to cry harder. I wanted to surprise the kid, not to scare him! (Thankfully I kept a copy of the world before rigging the house with TNT. As I loaded the copy he calmed down.)
It could be worse, #2: when I was 16, one of my cousins was 8. I was into a game we mocked as “Paint Online” (Tibia, a MMO). He was learning the ropes of the game, barely out of the beginners’ island. Some random afternoon, he phones me, crying: “[my nickname]!!! HELP MEEEEE!!! I lost my worms, I lost my fishing rod, I lost EVERYTHING!!!”. He died in the game, lost his items, and he was literally crying! I had to stop everything I was doing, log into the game, get a fishing rod + a full stack of worms from my depot, some random food, and give to the kid. Otherwise he would not leave me bloody alone.
I never got out of the starting town, I played back when everyone had to camp the sewers for whenever a rat spawned, then wait in line before you could finally sell the 3x rat skin you managed to scrounge, only to then deal with an asshole who knew a command that could punt you one tile away, who’d corner you and ask for gold. That last thing only happened once and was when I decided that I wasn’t going to endure any more of that game’s shit.
I think attacks are the only thing seriously animated there. And by “seriously” I mean five frames or so. It was fun, though, at least back then. (The game still exists, but I can’t find it fun any more.)
Perhaps we played in different eras. When i tried it there were no attack animations at all. You and the enemies just stood in front of eachother taking damage…
It could be worse, #1: when my nephew was 4, I built him a house in Minecraft creative mode. And then I hid a lot of TNT below the house; they’d be triggered by the pressure plate near the door. (inb4 it’s common to put a pressure plate near doors in Minecraft, so they open automatically.) He entered the house, and “tttssssssBBOOOOOMMM!”. He started crying. My sister (his mum) was nearby, and begun laughing, then the kid got to cry harder. I wanted to surprise the kid, not to scare him! (Thankfully I kept a copy of the world before rigging the house with TNT. As I loaded the copy he calmed down.)
It could be worse, #2: when I was 16, one of my cousins was 8. I was into a game we mocked as “Paint Online” (Tibia, a MMO). He was learning the ropes of the game, barely out of the beginners’ island. Some random afternoon, he phones me, crying: “[my nickname]!!! HELP MEEEEE!!! I lost my worms, I lost my fishing rod, I lost EVERYTHING!!!”. He died in the game, lost his items, and he was literally crying! I had to stop everything I was doing, log into the game, get a fishing rod + a full stack of worms from my depot, some random food, and give to the kid. Otherwise he would not leave me bloody alone.
Tibia mentioned. I could never get over the lack of attack animations Iol.
I never got out of the starting town, I played back when everyone had to camp the sewers for whenever a rat spawned, then wait in line before you could finally sell the 3x rat skin you managed to scrounge, only to then deal with an asshole who knew a command that could punt you one tile away, who’d corner you and ask for gold. That last thing only happened once and was when I decided that I wasn’t going to endure any more of that game’s shit.
I think attacks are the only thing seriously animated there. And by “seriously” I mean five frames or so. It was fun, though, at least back then. (The game still exists, but I can’t find it fun any more.)
Perhaps we played in different eras. When i tried it there were no attack animations at all. You and the enemies just stood in front of eachother taking damage…
By “attack animation” I mean that you’d cast, say,
exori flam
, and the game would draw a fireball over the enemy.