RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square198fedilinkarrow-up1570arrow-down122cross-posted to: pcgaming@lemmy.cagaming@lemmy.zipgamedev@programming.dev
arrow-up1548arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agomessage-square198fedilinkcross-posted to: pcgaming@lemmy.cagaming@lemmy.zipgamedev@programming.dev
minus-squareVelypso@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down4·2 days agoAnd steam doesn’t do it at all. One approach is objectively better for the little guys than the other.
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up4arrow-down1·16 hours ago One approach is objectively better for the little guys than the other. I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.
minus-squareUlrich@feddit.orglinkfedilinkEnglisharrow-up5arrow-down1·2 days agoSure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.
And steam doesn’t do it at all.
One approach is objectively better for the little guys than the other.
I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.
Sure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.