They’re releasing all the source code and assets for the community to pick up though, right? So that it’s not a shitload of wasted time and effort?
of course not
“That’s my IP to sit on and do nothing with!”
Dammit!
And just like that another Minecraft killer goes the way of the dodo, what a shame. Hytale really did look promising too, can’t believe after all this time we didn’t even get a second trailer :(
Dragon Quest Builders (2) attempted something between RPG and minecraft-style building, and at least it released. It looks pretty good for a blocky game, it has spectacular block and item diversity, and great building tools. As a mostly creative game with a bunch of silly NPC villager interactions, it’s fun.
Unfortunately, there’s only the hint of a great base/town builder in there, but it’s too shallow in the end. You’ve got different classes of NPC villagers with needs and skills, but there’s no challenge, only the satisfaction of seeing your town run sort of well.
Story mode also teaches you to build defenses and traps against monster attacks but monster raids are scripted and very dumb. After the story ends and you get into full free build mode, you’ll never have a monster raid again, making it all basically useless.
And also there’s very little procedural gen in the game. Main islands are big, but static. Small islands are procedural each with a set biome, but their primary goal is to be destroyed for materials. You can only save 3 of them to use them as (small-ish) new landmasses for your builds.
What a supreme disappointment. Can’t say I didn’t see it coming after the first several delays though. Oh well.
Called it. The developers weren’t interested in finishing a game, only making one.
A big problem for fan games, an absolutely embarassing position to be in professionally.
As I expected from the initial hype.
Let’s just realize that these are not what make a good unique game:
- Minecraft but better
- Minecraft but not Java
Many games of course have minecraft like elements, that work, they just do try to be their own things:
- FortressCraft Evolved: Voxel factory game with tower defence elements
- Colony Survival: Voxel building game where you protect and grow a colony
Moving away from games with Voxel building for those that “want better graphics” you have games like
- Valheim - build/adventure.
- ARK: Survival Evolved - build/adventure/poop jokes (sorry never got into the game the let’s play poop jokes got old for me)
Also might add there are minecraft aspects to the 2d games, but most have unique gameplay as well
Factorio Stardew Valley Terraria - I really should like this… But every time I try it I don’t
None of these are “Minecraft killers” because while they may allow for some sandbox play they are unique games. Same for some others I see in this thread.
Sure you have Luanti as well if you want to make a highly modded minecraft like, or just other voxel game to play test, and maybe prove why its better. But it never tried to replace minecraft.
Minecraft but better
Minecraft but not JavaCautionary tales demonstrated by Minecraft itself.
Hytale… that’s a name I haven’t heard in a long time. Ah, started development in 2015, that’s probably why
There’s almost enough material for a “Top 10 of cancelled/stillborn games, in order of money
spentwasted”This is the first time I’m hearing about this game. Guess I was already too old for minecraft and similars 10 years ago











