I must be living in some parallel dimension where unstable 30 FPS was the standard through nearly the entire previous console generation, even in non-open world games, which was still an upgrade from PS360 days. I wished I lived in your time continuum though.
I must be living in some parallel dimension where unstable 30 FPS was the standard through nearly the entire previous console generation, even in non-open world games, which was still an upgrade from PS360 days. I wished I lived in your time continuum though.