They weren’t allowed to let the KSP1 team even know they were developing.
They were given no useful information on the codebase they were required to build on.
They had completely unrealistic goals, given the limitations.
When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
Ksp2 was far worse.
appreciate the details!