Hey gang! Wanna start by thanking everyone for the kind words, advice, and commiseration over the last few days. I managed to get it set up and I’m going to turn this edit into a short tutorial for what I did. Big thanks to Coleslaw4145@lemmy.world, they’re actually the suggestion that worked out best.

For background, I’m running bazzite on desktop PC.

ProtonUp QT is on the bazaar flatpack store and readily available for other distros in the same way. Install that, run it, pick STEAM TINKER LAUNCHER. It’s simple enough.

!IMPORTANT! You have to restart steam after you do this step or it won’t show up in the compatibility tool list.

Install your game, update it, and run it once so all the files are there and fresh. If you aren’t certain about the freshness of the files (like me after 4 different attempts with other software…) Just delete the whole game folder and have steam check the local files.

Go into the game setting, compatibility tools, tick the force compatibility and pick the Steam Tinker Launcher. Then launch the game.

If you’re like me, this will flash a window for STL and then launch the game. If you quit the game it will give you a chance to edit the STL settings. Just click the button for vortex.

This opens another window, where we click the install button. Now if you’re like me, this will immediately crash your computer. Hopefully you’re luckier. Upon rebooting and relaunching the game, vortex will inexplicably be working just fine.

Now, there are a few hangups in vortex, to download mods you’ll have to copy the URL and paste them in the download page. When you go to manage conflicts you’ll have to use arrow keys to make selections, and every so often it won’t let you drag and drop files into it until you restart.

Lastly, I suggest annually installing skse for Skyrim. Easy stuff, extract the file, rename the skse launcher to replace your Skyrim launcher, and dump all the files into the Skyrim folder. All your mods will complain, they think it’s not installed, but it is and it works fine.

I personally used a mod pack for the legacy of the dragonborn. It costs money to get those and it’s not required.

Anyways, thanks again everyone!!

  • Postmortal_Pop@lemmy.worldOP
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    2 days ago

    Bazzite I’ve tried vortex, MO2, and Limo

    Mods are the top 25 most downloaded quality of life, graphics, and patch mods as well as everything for Legacy of the dragonborn. I played it once a few years ago and I just want to enjoy that gain.

    Edit: You can now add wabbajack to that list. I got it to run but it freezes if I click literally anything and I have to kill it to see my screen.

    • mnemonicmonkeys@sh.itjust.works
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      2 days ago

      Mods are the top 25 most downloaded

      Some of those mods are old and outdated. Not sure which off the top of my head though.

      Did you install all the dependencies for these mods? Nexus should have a grey tab labelled ‘Requirements’ to link to the necessary pages. Also, some of the mods requure SKSE (Skyrim Script Extender) which is on a different site and uses a different install process.

      Also, did you boot the game up before trying to start modding it? At least on Windows you need to do that first because the game generates some .dll files you need for it to work.

      One more thing: which version of Skyrim did you get from Steam/GOG?

      “Skyrim”, also known as “Skyrim Legendary Edition” or “LE” for short, is a 32-bit game and is listed as just “Skyrim” on Nexus Mods.

      “Skyrim Special Edition”, also known as “SSE”, and “Skyrim Anniversary Edition”, also known as “AE”, are the 64-bit versions, and mods for them are listed under “Skyrim Special Edition” on Nexus Mods.

      Also, SSE and AE are the same thing, assuming SSE is updated to the newest version. The only difference is that SSE comes with 4 free Creation Club mods, while AE gives you access to “all” Creation Club content.

      Long story short, if you bought the 64-bit version and are trying to install mods from the 32-bit version (or vice versa), a lot of mods won’t work

      • Postmortal_Pop@lemmy.worldOP
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        2 days ago

        I’m not entirely new to modding and I’ve done all the basics. The the big problem is that the best options for mod managers don’t run on Linux and the only options I can find on Linux either don’t work or don’t offer any explanations for why the game doesn’t work.

        • kbal@fedia.io
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          2 days ago

          MO2 runs just fine for me. I don’t actually use it for Skyrim — I do that all manually — but it worked for e.g. Fallout 4 without me doing anything special. I just ran its installer the same way I’d run skse64_loader.exe using the same prefix as the game.

          • Postmortal_Pop@lemmy.worldOP
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            2 days ago

            I had a little luck with that for fallout 4 but for some reason the text in mo2 was all so small I had to use screenshots and guesswork to navigate it and even then only half the mods worked.

            • kbal@fedia.io
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              2 days ago

              You can adjust the dpi setting in winecfg to fix the font size, but in recent beta versions of proton I find it necessary to set it back to the default (and restart wine) to actually play the game.

              There was one fairly popular fo4 mod that didn’t work for me, but the only skyrim one I found that seemed to have a problem with linux was nemesis, and that has now been replaced with pandora. All the other thousand or so mods I tried (currently using 600 or so) seem to work about as well as they do for anyone else.