- cross-posted to:
- pcgaming@lemmy.ca
- gaming@lemmy.zip
- gaming@lemmy.world
- gaming@lemmy.ml
- cross-posted to:
- pcgaming@lemmy.ca
- gaming@lemmy.zip
- gaming@lemmy.world
- gaming@lemmy.ml
Edit: The video of that’s the original source of the test results had flawed testing for some of the games and seemingly didn’t set the same tdp limits when switching between the OSs. I’m guessing we’ll see other people test this out later, but for the time being it’s best to assume these results are exaggerated or wrong.
When testing Kingdom Come: Deliverance 2, Cyber noticed a shockingly significant jump in FPS, with Linux generating ~32% more FPS compared to Windows. This trend follows at lower wattages, albeit with less noticeable differences, and the delta actually plateaus in Hogwarts Legacy to the point that both Bazzite and the Xbox FSE offer the same FPS at 13W. That being said, those frame rates are much more consistent on Linux, according to Cyber, who shows that the FPS graph on Windows fluctuates regularly, while staying mostly flat on Bazzite.
The irony of it considering Microsoft’s tweaks to make it a “gaming mode” windows (which results in miniscule FPS gains).
I guess in that case it’s not irony but rather a shoddy job on Microsoft’s part as per.
I mean, its ironic that one of the developers of the graphics pipeline that most consoles use (DirectX) and one of three major consoles cant make their own OS perform better than Valve and a bunch of developers working in a cave on Linux, lol
I get that. Maybe the irony is lost on me because I have yet to see Microsoft make an effort towards something that an end user would care about. Windows playing Windows games worse than another operating system is entirely expectable.
Won’t help with titles like Destiny 2 which require Windows.
I do not know if there is a game I would want to play enough to go back to windows.






