The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square98linkfedilinkarrow-up1743arrow-down110
arrow-up1733arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square98linkfedilink
minus-squareprole@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up11·3 months agoThe Shin Megami Tensei games have speaking to demons as an important part of the gameplay
minus-squareFeyd@programming.devlinkfedilinkEnglisharrow-up2·3 months agoIt’s just always a full moon in DOOM
The Shin Megami Tensei games have speaking to demons as an important part of the gameplay
It’s just always a full moon in DOOM