simple@piefed.social to Games@lemmy.worldEnglish · 17 days ago'Backtracking Development Again Was Out of The Question' — Nintendo Says Metroid Prime 4's Open World Hub Was a Victim of The Game's Lengthy Developmentwww.ign.comexternal-linkmessage-square9linkfedilinkarrow-up173arrow-down11
arrow-up172arrow-down1external-link'Backtracking Development Again Was Out of The Question' — Nintendo Says Metroid Prime 4's Open World Hub Was a Victim of The Game's Lengthy Developmentwww.ign.comsimple@piefed.social to Games@lemmy.worldEnglish · 17 days agomessage-square9linkfedilink
minus-squareieatpwns@lemmy.worldlinkfedilinkEnglisharrow-up25arrow-down1·17 days ago“…Divorced from changing of times” Because you fit Metroid in an open-world shaped hole instead of trying to make a good game that was divorced from cashing in on the latest trends.
“…Divorced from changing of times”
Because you fit Metroid in an open-world shaped hole instead of trying to make a good game that was divorced from cashing in on the latest trends.