• Victor@lemmy.world
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        1 month ago

        It did kind of give that alpha stage vibe, but if it was like a few bucks, it probably buy it. It was a remake after all, with slightly better graphics.

    • Katana314@lemmy.world
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      1 month ago

      I’m going to guess that decision was based on the failures of the recent 2.5D PoP games, which were well reviewed but barely advertised (and oft compared to indie games)

  • supersquirrel@sopuli.xyz
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    1 month ago

    Will you die already Ubisoft!??!?!

    I don’t wish for game developers at Ubisoft to lose their jobs, I want them to be employed somewhere that doesn’t torpedo the end product of their talent.

  • Eiri@lemmy.ca
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    1 month ago

    More focus on open-world titles and games as a service? Every time I think they’ve hit the bottom, they manage to dig deeper.

    • silvana@lemmy.blahaj.zone
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      1 month ago

      too be fair to Ubisoft they have been focusing on open world slop since they started milking assassin’s Creed for all it’s got.

    • CosmoNova@lemmy.world
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      1 month ago

      They‘re essentially a corpse that gets electrocuted every now and then to emulate nerve signals.

  • popcar2@piefed.ca
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    1 month ago

    Crazy that the Sands of Time remake was supposed to come out early 2021… Remakes are supposed to be quick projects for easy money, how could Ubisoft mess it up that much? Sands of Time isn’t even a long game!

    One was a cancelled mobile game but now I’m curious what the other 4 were. I guess we’ll never find out as they funnel all that money to their successful live-service stuff.

  • THE_GR8_MIKE@lemmy.world
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    1 month ago

    When they said we have to get used to not owning our games, they really meant it! Can’t own it if it never comes out.

  • 58008@lemmy.world
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    1 month ago

    In any other business, having 6 simultaneous failed projects would be cause for dismissal of the CEO and probably the majority of the management staff. If I owned or had a large amount of shares in a company where this happened, I would not be a happy chappy. But I’m assuming the Ubisoft upper echelons are patting themselves on the back for their business acumen and financial savviness, already penning their bonuses into their calendars.

    Meanwhile, regular workers are dropped like pubic lice the minute it’s convenient to do so.

    Parasites.

  • Hal-5700X@sh.itjust.works
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    1 month ago

    Ubisoft, the people who fucked up Assassin’s Creed + ninjas. How can you fuck what up? It’s a easy home run, but no.

    RIP Ubisoft.

    • sen@lemmy.zip
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      1 month ago

      I’ve been thinking about that a lot this week. I played ACS at launch, got ten hours in before I got bored and cancelled whatever the subscription is. Came back last month, got ten hours deeper and uninstalled.

      How are they making ninjas boring? HOW?!

  • TedZanzibar@feddit.uk
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    1 month ago

    Dammit, I was looking forward to SoT seeing as it plays pretty janky now compared to modern standards and I was hoping they’d fix up the combat a bit. That said, I only have the Xbox version to go off of. Is the PC version any good? Maybe someone will do a Black Mesa on it.

    • scholar@lemmy.world
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      1 month ago

      The combat is fine, my only issue with it was the camera trying to get you killed, especially around corners. Still one of the best games Ubisoft have ever made.

    • addie@feddit.uk
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      1 month ago

      Well, having not played the Xbox version… ;-) Once you’ve got it running, it remains one of the finest games of all time.

      Getting it running is the real sands of time, tho. It has a particular hatred of multi-core CPUs, requires a graphics card that supports both hardware transform & lighting but also truly ancient versions of DirectX, and is obstinately not-widescreen. You’ll be wanting a fan patch; last time I tried one, it was a bit of a crash-fest (it wasn’t, back in the day) and some of the SFX looked plain wrong.

      Graphics still held up perfectly - the art style is very strong - and the story remains charming. All I wanted from a remake was the damned thing to start up in a modern screen resolution, and it seems they’ve managed to spend years on it without even managing that.

  • emb@lemmy.world
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    1 month ago

    Took me a sec to find it on first scan of the article, so highlighting this bit for those curious about the other games:

    . . . Prince of Persia: The Sands of Time remake has been cancelled, as well as four unannounced titles, including three new IPs and a mobile title. The identity of the sixth game has not been clarified.

    and the delayed games have not been clarified yet either. From the related article:

    In addition, Ubisoft said it’s delayed seven games to ensure they meet quality expectations. It did not say which games had slipped, but confirmed that the seven titles include one title that was planned for release before April 2026, which will now be released before April 2027.