It’s a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.
Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.
Had to be me, someone else might have gotten it wrong.
Dr Mordin Solus can be saved, all it costs is the ruthless suppression of Krogan : source trying a renegade run and feeling so bad that I shot him - for Solarian aide - started from mass effect 1 to do a renegade run that I could feel less guilty from my horrible decision
Will NEVER understand the people who lied to him in that scene. Or choose to shoot him in the back.