Anybody have any games they really liked on a first play through and then fell out of love with it later on? I’m going through it right now with the city builder game Workers and Resources. I’ve got 26 hours in it on Steam. Most of those hours came years ago when I first tried the game. I had a good grasp of it then naturally hopped off it when something else caught my eye. Every time I try it now I just can’t get past how janky it is. It truly is Eurojank the city builder game.

My biggest issue is relearning the build order. Set up a village, import some power, setup water, build a bus depot. I think I’ve got all the boxes checked off for what I’m supposed to do but nothing happens. Busses take no workers to the coal plant. Everything is still on warning that I’m missing resources. Then I get into the weeds and can’t find what’s wrong. I give up. This is the last few times I tried the game. I’m prone to jumping off a game if it’s too complex but knowing I used to have this one down and it’s all different now has me really souring on it.

That’s the shame of it. I know I liked the game at one point but there’s been too much time between first seriously getting to know the game and it’s systems and now. It’s the probably the only city builder I’ve ever played that’s not a pick up and play type game. This is my genre of choice going back to SC2000. This one stings.

Anybody else have anything like this happen to them?

  • brsrklf@jlai.lu
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    11 days ago

    I think I would put Super Mario Maker 1 and 2 here. At least, the online run part. The course editor is fantastic, and if you know some good builders or have a way to find curated courses. it’s great.

    However despite how much I’d like to be able to jump into a hundred-course run of Mario platforming (believe me, I would), it’s almost entirely shit. Not even entertaining shit most of the time. It’s either absurd enemy spam, empty courses, trap pipes/doors that lead to either instant deaths or inescapable dead-ends, invisible blocks over pits to trip you when you jump…

    And a favourite of mine, the course that would be almost impossible except there’s an invisible secret shortcut to the end right at the beginning. The infamous “dev door”. Because you have to be able to complete your course before you upload it, and the worst kind of trolls obviously don’t want to engage with their own crap.