It’s honestly kinda crazy how long some games spend in development. The Final Fantasy 7 Remake trilogy is a perfect example of something that should’ve been quick but ended up being so bloated and took forever to make.

FF7Remake was announced in 2015, got stuck in development hell for a bit, released 2020. The sequel released 2024. The third one still hasn’t been teased yet. How many people are attached to a franchise if it takes 10 years to get the full story? I loved the first remake but dropped the second one, I just didn’t care about the story as much as I did ~5 years ago.

  • MrKoyun@lemmy.world
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    9 days ago

    The graphics and “the biggest game ever” races have led to this.

    No, you do not need physically accurate bubbles flowing in the shaded beer bottle that you will at best appreciate for 3 seconds while looking to get on with the game.

    Or realistic horse balls. Or 4K skin textures. Or ray tracing in every game. Or 40000 side quests on a map as big as Mars.

    • Jyek@sh.itjust.works
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      9 days ago

      But also, what’s wrong with having any of those things? I’d argue it’s better to have those things with less developer crunch. We don’t need children to form “attachments” to video game franchises. That just breeds loyalty to corporations. We need games that are developed with love and care by developers who treat their employees and customers humanely. Whatever that looks like, we want that.