The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 27 days agoSome timeless advice from The Secret of Monkey Island (1990)media.piefed.worldimagemessage-square49linkfedilinkarrow-up1467arrow-down13
arrow-up1464arrow-down1imageSome timeless advice from The Secret of Monkey Island (1990)media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 27 days agomessage-square49linkfedilink
minus-squarethatKamGuy@sh.itjust.workslinkfedilinkEnglisharrow-up4·27 days agoNot sure where you pulled that 128MB figure from… The largest games ever released on the SNES were ~48 Mbit, or about ~6MB. Heck, even the N64 was limited to 64MB ROM sizes.
minus-squaresploosh@lemmy.worldlinkfedilinkEnglisharrow-up2·26 days agoThey may mean megabits, of which there are 8 in a megabyte. Some games advertised how large their ROMs were as a measure of the value of the game. So 128mbit would be 16MB, which I certainly believe could have been a thing.
Not sure where you pulled that 128MB figure from…
The largest games ever released on the SNES were ~48 Mbit, or about ~6MB.
Heck, even the N64 was limited to 64MB ROM sizes.
They may mean megabits, of which there are 8 in a megabyte. Some games advertised how large their ROMs were as a measure of the value of the game. So 128mbit would be 16MB, which I certainly believe could have been a thing.