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I 100% recommend Shapez 2. I bought it during early access but even then it felt complete enough that I got my fill of it. Imagine my surprise right now when I discover it had a 1.0 launch. It’s an exceptional factory game because it strips the genre down into the most fundamental aspects of factory building and then implements those key aspects with perfection. It’s the purest form of factory builders. No exploration, no collecting resources to build bigger factories, no time limits, no combat, very little space restrictions (99% of the time your own builds are what get in the way). You just build factories that build shapes and then you build ways to get those shapes into the vortex and that’s the entire game. Conceptually simple, elegantly designed, very customizable and can easily get very complex.
I guess technically no exploration isn’t exactly true. There is some exploration in the sense that you have an insanely huge map with different shape resources and scroll around the map until you find the shape resource you want to use. But it’s not the kind of exploration where you have to clear the fog of war to see what’s out there. And you do use trains to move resources around because some of those distances can get pretty big.
I 100% recommend Shapez 2. I bought it during early access but even then it felt complete enough that I got my fill of it. Imagine my surprise right now when I discover it had a 1.0 launch. It’s an exceptional factory game because it strips the genre down into the most fundamental aspects of factory building and then implements those key aspects with perfection. It’s the purest form of factory builders. No exploration, no collecting resources to build bigger factories, no time limits, no combat, very little space restrictions (99% of the time your own builds are what get in the way). You just build factories that build shapes and then you build ways to get those shapes into the vortex and that’s the entire game. Conceptually simple, elegantly designed, very customizable and can easily get very complex.
I feel I like exploring in games like Factorio, the trains delivering faraway resources was the funnest part for me.
I guess technically no exploration isn’t exactly true. There is some exploration in the sense that you have an insanely huge map with different shape resources and scroll around the map until you find the shape resource you want to use. But it’s not the kind of exploration where you have to clear the fog of war to see what’s out there. And you do use trains to move resources around because some of those distances can get pretty big.
And the SCALE of it. It even makes my group Factorio Space Age server feel small, and that’s 14k promethium SPM.