cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 month agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square17linkfedilinkarrow-up146arrow-down10
arrow-up146arrow-down1external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 1 month agomessage-square17linkfedilink
minus-squarescholar@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoThat’s more a writing/quest design problem than an engine problem. Bethesda games could be really fun if the stories were at all worth engaging with.
That’s more a writing/quest design problem than an engine problem. Bethesda games could be really fun if the stories were at all worth engaging with.