• allidoislietomyself@lemmy.world
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    6 days ago

    Don’t forget they also paid $3.6 Billion for Bungie just to shut down their most popular game and put all their hope in their new extraction shooter that’s been struggling. No new games in dev or even green lit. Also they just laid off a bunch of people.

    • VitoRobles@lemmy.today
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      6 days ago

      This one is more on the Bungie side of things. Bungie got a few lifelines and STILL fumbled.

      • Zahille7@lemmy.world
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        6 days ago

        Imagine if Bungie never “vaulted” (read: deleted) any part of Destiny 2 and we were still able to play the original campaign it shipped with? More people would still be playing Destiny 2 and you’d get plenty more new players without them having to use a guide or YouTube lore videos to get caught up on the story.

        Instead of mArathon they’d probably be making a Destiny 3

      • allidoislietomyself@lemmy.world
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        6 days ago

        Oh yeah don’t get me started on Bungie. The are a shell of their former selves. When they split from Activison and it all came out that the mircotransactions was all Bungie’s idea that was my first WTF moment with these guys. They let us believe it was the Corp overlords ruining our game but they did it themselves. Then they did everything they could do to make themselves look profitable for Sony’s acquisition. Just horrible decision after horrible decision.

      • ParlimentOfDoom@piefed.zip
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        6 days ago

        Yeah Bungie management has been atrocious since at least the first Halo. Possibly from their beginning. It’s honestly a miracle they’ve managed to release so many decently sized hits despite being mismanaged to hell and back for each and every single one.

    • Doc_Crankenstein@slrpnk.net
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      6 days ago

      What really sucks is that Marathon is actually pretty fun.

      They just completely fumbled the marketing and launch, the UI needs to be cleaned up, and it doesn’t feel worth it at $40. IDC if it’s a AAA developer, it’s still a pretty small game content wise even if it is fun to play.

      • Telodzrum@lemmy.world
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        6 days ago

        I’m a diehard Marathon fan, I dumpster dived for an Apple to play the first two on when I was a kid. I can’t even try the new one because they purposefully broke it on Linux.

    • GoatSynagogue@lemmy.world
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      6 days ago

      Don’t blame Sony for bungies mess. Sony got absolutely scammed by Bungie because they were desperately and panicking after MS accounted they were buying ABK.

      Bungie have been a terrible studio for a decade at least. Microsoft turned them down when Bungie attempted to sell themselves back to them for a fraction of what Sony paid them only a few months later.

    • dreamkeeper@literature.cafe
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      5 days ago

      Destiny got what it deserved. I can’t believe it lasted as long as it did. I noped after they started charging $40 for a couple maps and a raid labeled as “expansions”. And that was destiny 1. The game was an unbelievable ripoff.

      Can’t believe people still stuck with it even after they locked down the legacy content. It’s crazy how much it takes to get people to stop buying enshittified products.

      • allidoislietomyself@lemmy.world
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        5 days ago

        I agree I don’t blame Sony at all. Also I hate myself for it but for me no FPS I’ve played comes close to the fluid gunplay in Destiny and Destiny 2. That is where Bungie always shined for me above everyone else. The rebooted Doom games are a close 2nd. and there are a few indie titles like Turbo Overkill that get close as well. Everything else just doesn’t match up when I get that FPS itch.

        • dreamkeeper@literature.cafe
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          5 days ago

          Oh I know, the gunplay in destiny really was incredible. And the music and atmosphere was top notch, even though the size of the game and story didn’t live up to the prelaunch hype.

          It was hard to walk away but I couldn’t justify overpaying for dlc that should’ve been $10, maybe $15 at most.