• stonedemoman@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    1
    ·
    edit-2
    11 months ago

    Don’t forget that Bethesda allocated memory incorrectly for page size and used ExecuteIndirect, instead of the proper call for DX12, which causes Starfield to play a game of telephone with Nvidia GPUs. It’s not just the outdated engine lol