It’s fucking tedious, it’s win conditions are nearly impossible, and it’s controls suck. You have to collect phone pieces in a pit and then find and stand in an unmarked tile for an undeclared amount of time with no enemies on the screen to win and the win screen doesn’t even differentiate itself from the lose screen. Speedrun with no glitches is under a minute. It’s length of gameplay is purely designed on the fact that it’s just a badly made game.
I guess I’m the only one who remembers E.T. for Atari?
Never played it but I thought it’s mainly known for being a terribly bad game. Or is it bad because it’s too hard?
It’s fucking tedious, it’s win conditions are nearly impossible, and it’s controls suck. You have to collect phone pieces in a pit and then find and stand in an unmarked tile for an undeclared amount of time with no enemies on the screen to win and the win screen doesn’t even differentiate itself from the lose screen. Speedrun with no glitches is under a minute. It’s length of gameplay is purely designed on the fact that it’s just a badly made game.
Being bad is what makes it so hard