![](https://discuss.tchncs.de/pictrs/image/ac921854-a12e-44cf-9b8b-0eb21265e2b2.png)
![](https://lemmy.ml/pictrs/image/d3d059e3-fa3d-45af-ac93-ac894beba378.png)
Not since I’ve started working from home.
Not since I’ve started working from home.
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The syntax is a bit confusing. You need to leave the first “spoiler” untouched. You can delete the second “spoiler” to set the title, and then replace the three underscores ___ with your text:
"
::: spoiler my-title
my-text
:::
"
Edit: Looks like most apps don’t support this and this spoiler markdown only works in the browser.
Is… is this a Raphaël reference?
I set it up manually using this as a guide. It was a lot of work because I had to adapt it to my use case (not using a VPS), so I couldn’t just follow the guide, but I learned a lot in the process and it works well.
I’ve tried both this and https://github.com/jmorganca/ollama. I liked the latter a lot more; just can’t remember why.
GUI for ollama is a separate project: https://github.com/ollama-webui/ollama-webui
The more recent installment, Bannerlord, had caught my attention, but a lot of people were saying it was unfinished and that devs weren’t updating the game to deliver things that were promised and instead were making minor hotfixes that even broke the mods attempting to address the game’s inadequacies. A lot of the complaints compared it to the first installment in the series and were recommending trying it out, especially since it had had a thriving mod scene and was more fleshed-out over all. I tried it out, but it just felt too dated for my taste; couldn’t get into it.
Maybe I would’ve gotten into it had I given it more time. I just felt pressured to quickly make a decision on whether to refund it after I had wasted more than 3 hours of my “trial” sitting in the main menu.
I once got a refund after 5 hours. I opened the game, left it running at the main menu, then went to make lunch and completely forgot about it. Wasted probably about 3.5 hours in the menu. When I asked for a refund, I didn’t even explain that I’d left it open in the main menu; I just pointed out why I didn’t like it and why I wanted a refund. The game in question was Mount and Blade, store country was Germany, and I submitted the refund request on the same day I bought it.
Wrong. They proved that they could no longer be trusted after the release of Fallout 76.
Disco Elysium was full of such moments for me. Here’s one:
You spend a lot of time in the game basically talking to yourself and your inner voices, and one of these voices is volition. If you put enough points into it, it’ll chime in when you’re having an identity crisis or struggling to keep yourself together and it’ll try to cheer you up and keep you going. At the end of Day 1 in the game you, an amnesiac cop, stand on a balcony in an impoverished district reflecting on the day’s events and trying to make sense of the reality you’ve woken up into with barely any of your memories intact. If you pass a volition check, it’ll say the following line:
“No. This is somewhere to be. This is all you have, but it’s still something. Streets and sodium lights. The sky, the world. You’re still alive.”
This line in combination with the somewhat retro Euro setting, the faint lighting, and the sombre-yet-somewhat-upbeat music was very powerful. The image it painted was quite relatable for me. I just sat there for a minute staring at the scene and soaking it all in. Even though this is a predominantly text-based game with barely any cinematics/animations, I felt a level of immersion I had rarely, if ever, experienced before.
Oh, look at that. Someone actually made a volition compilation. 😀 This video will give you a better idea of what I’m describing: https://www.youtube.com/watch?v=ENSAbyGlij0 Minor spoilers alert!
Among other things: Cooking. They’re really helpful in those situations where I have a bunch of ingredients lying around in my pantry but I lack concrete recipes that can make a proper meal out of them.