• 0 Posts
  • 18 Comments
Joined 10 months ago
cake
Cake day: August 27th, 2023

help-circle






  • But there was a level entry form. So he entered it, but then disqualified it? Or someone else entered it on his behalf?

    Ahoyo hosted, and lots of creators were invited to submit. When Ahoyo discovered TASing tools for WiiU, TTH was his way of showing it off. With a tendon issue, they couldn’t make and play a hard kaizo level anymore. So, yes, Ahoyo entered TTH themselves, then made sure it was disqualified. The point was for people to see the playthrough and accuse it of being a TAS, which would be the reveal, as per Ahoyo’s message. The viewing of the levels with the judges was live streamed, so the audience was supposed to see the levels and call it out, too.

    Then no one noticed, and the TAS tools seemed to have died out. <strikethrough is broken for me for some reason, just assume some nonsense here>

    Edit: My bad, I heard talk of TASBot trying to get their jank tools to work for WiiU, I didn’t realize this but someone has already cleared TTH with TAS. Just those streamers going for last 7 days of RTA clear attempts.





  • Ahoyo “confessed” as soon as people contacted them and asked. They were also a very well known member of the community, it’s not like 0% was discovering TTH, especially after we all saw bombs5.

    Besides, since when do we not allow TASes in the Mario community? It is “faked” at a stretch of the word “faked”. There are plenty of faked SMM levels where the creator cheated the cleared for upload flag. TTH is completable.

    Am I understanding that he entered it into a competition, too?

    I feel like you aren’t even half assing reading that paragraph and trying to take it in the most negative light.

    Ahoyo hosted a contest where people showed off levels, and TTH was disqualified by themselves.







  • It’s *less about shitty trademark or copyright laws, and more about Nintendo.

    First off, in all of your posts, you really don’t seem to realize that trademark has nothing to do with fan fiction or recreations. Not a single project that anyone has referenced has attempted to mimic Nintendo’s name and brand to sell a product. Zelda is trademarked, yes, so people can’t sell video games with “The Legend of Zelda” name- which has no bearing on this article or the work cited.

    Second, the statute of limitations doesn’t go back three years to some arbitrary date, it goes back to when the alleged crime or infringement occurs. So if someone begins selling a TLoZ knockoff game, they have no grounds in court to say something dopey, like “well actually I started thinking about selling Zelda knockoff games five years ago, so even though I just started last month it is out of the statute of limitations”.

    Third, from your list of shitty companies making it the norm, try Valve, who actively gives permission for people to mod and remake their games, and even allow the selling of remakes on their own platform. Or try Capcom, a Japanese company who has never attacked a fan game and still has full control over its IPs. But I digress, not being the norm has nothing to do with this.

    If the laws surrounding copyright were suddenly and drastically changed today, Nintendo wouldn’t change their stance or their scare tactics. They don’t have to do it, they aren’t losing out on sales from it- and if modders had the ability to stand up for themselves in court, I don’t believe Nintendo would win even a notable amount of cases.