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Joined 6 years ago
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Cake day: May 31st, 2020

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  • I’m weirdly deeply invested, like I’ve got decent headphones, I’ve composed songs before, I’ve played two instruments, and like someone else posted, I’ve also implemented my own music player program.

    But man, I struggle with feeling it as art. I don’t know, if that’s a case of music-maker being snobby about everyone else’s music, while being too critical of their own music. Maybe my expectations are just too high.
    Like, I’m trying to create lyric-less music where I feel a meaning. And at times, I’m amazed that I can evoke the sense of snowfall. But at many other times, it just sounds paperthin to me, and I still haven’t managed to really portray a deeper meaning.

    Maybe I’m just frustrated, because poems come more naturally to me (and yes, I am dense for not adding lyrics to my songs 🫠).







  • I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

    Problem is that the fancy graphics stuff isn’t just additive.
    For example, raytracing is actually relatively simple to implement, since you just make light behave like it does in real-world physics, according to a couple relatively straightforward rules and material properties.
    Lighting without raytracing involves tons of smokes and mirrors hacks and workarounds. For example, mirrors were often faked by building the same room behind the wall, with everything inverted, including the player character’s animations.
    So, making a game with potato graphics typically requires building a second version of the game.

    Of course, there can be a mode that does just turn off the additive stuff, so only that which does not require changing the game implementation. But that can just be one of the graphics presets…





  • Their primary purpose certainly isn’t the same, but with JavaScript being used to implement text editors, it’s in a playing field where many would argue that Rust is better suited.

    Well, and Rust can play in JavaScript’s playing field, too: You can implement webpages in HTML+CSS+Rust by going through WebAssembly.


  • Man, at $DAYJOB, if we open-source something, they tell us to check for checked-in passwords and whatnot, and force us to throw away the commit history, which always feels stupid when we’ve known upfront that we’re going to open-source it and so kept things clean from the start.

    But then, yeah, you see a post like that and just think that it really wouldn’t have been too difficult to search for swear words before publishing.
    I mean, I also don’t really care, since it’s code rather than an official communication channel, but I can understand why management might care.


  • The description in the ticket isn’t too bad:

    allows users to make a window disappear and keep only its title bar visible.

    It really just hides the window contents. In effect, it is similar to minimizing a window, except that it doesn’t spring into your panel and rather stays in place as just the window title bar without the contents.

    It is a niche feature, if you couldn’t tell. But it isn’t some KDE specialty feature; various other desktops and window managers also support it. I think, it was more popular in the early days of graphical user interfaces, when we were still working out, how we want to do panels and such.

    And conversely, I do think it makes more sense as a feature on big screens like you can have today, where your panel might be quite a bit away.
    Don’t think, window shading will make a big comeback just yet, but yeah, probably enough existing users that use it, so that it would be cool to support that workflow.





  • I thought about creating something like that and the major problem that I see is that lots of meme templates do have copyright and the font that’s typically used for memes, Impact, isn’t free either. Well, and it isn’t done by merely developing a software and offering it for download. You would need to host the meme templates or some editor webpage, which is a whole 'nother skillset.

    If we say that users bring their own meme template, and it can be a free font that looks similar to Impact, and it’s not to be hosted as a webpage, then it would be quite doable.
    You would “just” need to call the ImageMagick library with the right parameters. Still not trivial, but the path to get there is fairly straightforward. I could imagine that something like that already exists as an open-source project…