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  • 71 Comments
Joined 4 years ago
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Cake day: April 11th, 2022

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  • I befriended this guy in an online game. Eventually we became friends on Steam and it turned out we both had a lot in common and we started playing a few other games together as well.
    One day he told me that he got a girlfriend, who he later then married. After some time they got divorced and he hasn’t messaged me since.
    I really miss staying up until 6 in the morning, playing long AoE2 and Stronghold Crusader matches with him.



  • It’s crazy how many people are just OK with running completely proprietary code that monitors everything that happens on the machine and phones home all the time, all with the promise to “catch cheaters”.

    Fortunately every game I’ve seen so far with such malware is just a generic competitive multiplayer dopamine farm that targets the Streamer crowd.

    “But all my friends are playing it!” - Is it really worth it to run omnipresent malware on your machine just to play the currently trending game for a few weeks until you move on to the next?



  • It boggles my mind how people still recommend Brave as a good browser for privacy.
    The entire point of Brave from the beginning was their own Crypto currency that they wanted to shill.
    In their early days they offered a bunch of Tech YouTubers some crypto (via affiliate links) in return for them shilling brave.

    Brave is basically just yet another Chromium reskin with custom branding, extra tracking and crypto bullshit bolted to it.
    No, the builtin AdBlocker does not make it “worth it”. Stop recommending this pile of crap.








  • Years ago I wrote a VN engine from scratch in C++ that never got finished, for a project that never came to be. It had some developer tools (some of which never got fully realized): One where you could manage your Assets in the Game’s Pack file and one where you could create and edit GUIs. I made my own basic scripting language for it which I used not only for scenes but also for all the UI. It was kind of powerful, but in my script I didn’t have any nodes only “functions” which were really just a set of instructions for the engine, and branching decisions would just call out to other “functions” (which could live in other files even).

    Not sure what to think of the more data-oriented approach here, I feel like it could get a little messy with the “choices” array. I would make the “type” an Integer instead of a String, and the “character” and “speaker” seem a little redundant, unless one is supposed to be like an ID, in which case I would come up with a better naming convention (like “main_anna” or something like that).



  • You could spend your limited time and energy setting up an emulator of the powerPC architecture, or you could buy it at pretty absurd prices — I checked ebay, and it was $2000 for 8 GB of ram…

    You’re acting as if setting up a ppc64 VM requires insane amounts of effort, when in reality it’s really trivial. It took me like a weekend to figure out how to set up a PowerPC QEMU VM and install FreeBSD in it, and I’m not at all an expert when it comes to VMs or QEMU or PowerPC. I still use it to test software for big endian machines:

    start.sh
    #!/usr/bin/env sh
    
    if [ "$(id -u)" -ne 0 ]; then
        printf "Must be run as root.\n"
        exit 1
    fi
    
    # Note: The "-netdev" parameter forwards the guest's port 22 to port 10022 on the host. 
    # This allows you to access the VM by SSHing the host on port 10022.
    qemu-system-ppc64 \
        -cpu power9 \
        -smp 8 \
        -m 3G \
        -device e1000,netdev=net0 \
        -netdev user,id=net0,hostfwd=tcp::10022-:22 \
        -nographic \
        -hda /path/to/disk_image.img \
    #    -cdrom /path/to/installation_image.iso -boot d
    

    Also you don’t usually compile stuff inside VMs (unless there is no other way). You use cross-compilation toolchains which are just as fast as native toolchains, except they spit out machine code for the architecture that you’re compiling for. Testing on real hardware is only really necessary if you’re like developing a device driver, or the hardware has certain quirks to it that are just not there in VMs.