Or better, not team-based ones.
I don’t mind losing 50% of the time. It’s the toxicity
NixOS […] some packages are kinda old
Fair
that server will be going back to debian next summer.
I don’t think that will solve the “some packages are kinda old” issue.
I’d guess this is less about MINIX vs. Linux and more about ultimately having 0 control over or insight into it.
Remember when those were called image macros?
Same for OpenRCT2, but they’re both not official entries in the series.
Atari hasn’t released anything positively noteworthy for RCT since 3… which turned 20 today if you’re in Europe.
“Yes, we ruined one of Sawyer’s series, but what about a second one?”
The only thing that feels off when playing it today are the somewhat finicky movements
Super Metroid is so good. But you’re right. The controls are… not great.
If you can live with playing a ROMhack, give Super Metroid Project Base a try. It feels so much better to play. The map isn’t quite the same as the original - I consider it an improvement, but it’s not exactly the same.
I just wish the SM /LttP randomizer had the option to enable the new movement.
Star fox 64? I can play the shit out of that right now.
Played this game a lot when it was new, then kind of ditched it completely later. But I often have to think about how good it actually was.
Played both as a kid and found them really cool
0 desire to touch them nowadays and wouldn’t recommend younger people to experience them
And it’s not like I don’t like the old games I played back then, I play a lot of Super Mario World from time to time (though in fairness exclusively ROMhacks except about every 10 years where I look at the original again). Sonic Adventure for me just didn’t age well.
But that’s fine, not every game has to be a timeless classic. I have good memories of the games and that’s what’s important
I’ve played the game shortly hoping for it to be a mix between Isaac and Noita. However, the game failed to grab my attention for longer, as the wand building mechanic is way inferior to Noita, though the custom wand properties sure are nice, and remaining loadout and options were worse than what I remember from Isaac.
All this doesn’t obviously mean the game is bad, apart from maybe the cringe story. However, measured against the giants - I’d also include Enter the Dungeon here for presentation - it currently falls short.
The joke being that he didn’t actually say it, same as Microsoft never stating 10 being the last version of Windows ever
What would be the utility for someone, who cares about privacy and currently uses Signal and email for communication?
Your organization can’t host a federated Signal server, and email isn’t private.
Is Matrix anything good already, or is it something with potential that’s still fully in development?
My previous organization has used it for over 4 years without issues, however mostly limited to text.
How tech savvy does one need to be to use Matrix?
Simply using? Not very much, basically like Lemmy.
Blue screens were much more common back in the day, I guess nowadays they’re equally stable. Windows current issues are the deliberate choices Microsoft makes
That’s a normal architecture though, all consoles of that generation and at least the one before create the image digitally and just in the last step convert to analog so that the TVs from that time can display an image. The Dreamcast isn’t an outlier in that regard. It made sense to use these components; the strength of the Dreamcast from my point of view was that it was a very complete package at the time. Sure it couldn’t play DVDs, but it was quite earlier than the PlayStation 2, which came in more expensive with subsidies from Sony who as a member of the DVD Consortium (later DVD Forum) and movie studio had a vested interest in broadening the install base for DVD players. Plus Sony manufactured the drives themselves, which have them the numbers, there was no such option for Sega at that point in time.
Anyhow, I liked the Dreamcast for having 4 controller ports like the N64 instead of 2, and I also liked the selection of games because it was very arcade-y, but I had no arcades close by. But I also enjoyed the Sonic Adventures back then (not sure I still would though), Shenmue and Headhunter.
Personally I wouldn’t call the Dreamcast revolutionary, even though it’s my favorite console is all time. My biggest gripe with it isn’t the lack of a DVD drive, this is completely irrelevant nowadays with SD card loaders, but the rarity of Ethernet adapters because of the piracy issue. But it was a good package (I still can’t believe how good SoulCalibur looked back then, it agreed really well which is rare for 3D games from that time) for a fair price and a library that I really enjoyed.
I see, though in fairness, most users probably didn’t use their consoles on screens with VGA input.
Anyhow, nowadays, if you’re willing to shell out the cash and mod your Dreamcast, it too can have HDMI output ;)
Maybe you could try to rationalize the 480p thing as an advantage today, but at the time screenshot comparisons looked a generation apart next to the PS2.
Which 480p thing? GameCube, PS2 and Dreamcast all output at 480p. Some games on the PS2 can upscale. But they render at that resolution.
Believe it or not, even the thugs beating down protests enjoy western luxuries… Or not having 20% inflation.
Plus, enforcing your government’s policies becomes a whole lot less attractive if all your neighbors dislike your employer. It all trickles down eventually.
And I don’t know if you noticed or not, unfortunately, the sanctions aren’t working that well… Maybe the answer is more sanctions? idk
I’m in favor of more of them, but I don’t think the current ones aren’t working. It was clear from the beginning that they’d be escalating so that Russia has a way out. They’re not using it so sanctions get worse.
Yeah, but if I’m not mistaken not because they’re the same architecture, but because each WiiU had full Wii hardware inside it, so it was actually two consoles. The Wii was actually just a faster GameCube.