• 0 Posts
  • 133 Comments
Joined 8 months ago
cake
Cake day: November 6th, 2023

help-circle
  • I found a real easy approach to any undesired solicitation - zero contact, no reaction. Works on telemarketers, panhandlers, salespeople etc.

    I have no shame about ghosting you publicly when the only thing you’re after is my money. If I’m in the home generator store, sure thing bro talk to me about my home power needs. If I’m walking out the supermarket and you slide around a booth to “help me keep my home safe during unrest” nah fam you can fuck yourself.

    Cold open sales is parallel to pick-up “artists” imo. You want the transactional outcome for yourself, and my consent is the only thing you’re concerned about taking care of.














  • Milk_Sheikh@lemm.eetoGaming@lemmy.worldI need to replay this
    link
    fedilink
    English
    arrow-up
    4
    ·
    2 months ago

    Oh, absolutely and that’s why I love NV and 1 & 2. They have self awareness and embrace the whimsy, a character like Myron or ’Fisto’ the sexbot would NEVER feature in a grimdark lore like STALKER, but that’s the humanistic charm of it.

    If there’s some kind of post-apocalyptic society, there’s gonna be weird people and freaks, just like now - but in an absurd context.


  • Milk_Sheikh@lemm.eetoGaming@lemmy.worldI need to replay this
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 months ago

    I can’t comment on ‘76 but I have played the Metro series, which is 100% on rails but makes it work.

    Fallout has a tongue in cheek goofy that permeates the IP and casts a thin layer of non-serious over everything. The brutalisism and commitment to tone is what I loved about Metro and STALKER, but Fallout is Disneyland in comparison


  • Milk_Sheikh@lemm.eetoGaming@lemmy.worldI need to replay this
    link
    fedilink
    English
    arrow-up
    13
    ·
    edit-2
    2 months ago

    I’d reflexively say “Yes” to New Vegas but it depends on what Fallouts you’ve played, and what you don’t like about them.

    FO1 & 2 offer ZERO hand holding and expect you to know how to play an RPG, but offers a very open approach to the world and plot

    FO3 and 4 are great games that primarily struggle with permanence of your actions in the world - it’s pretty on rails between and during setpieces, no secondary plot to really get lost in