Just a guy

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If you manage or know an art community that doesn’t allow AI, tell me about it and I’ll try to contribute

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Joined 6 months ago
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Cake day: November 14th, 2024

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  • Samdell@lemmy.eco.brtoGreentext@sh.itjust.worksAnon is not a merciful cod
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    11 hours ago

    Jesus, could you get more sanctimonious? Not only didn’t you get the point of the message - which is that they’re both violent games that kids shouldn’t play - but you also think you know anything about parents, or my parents? Please log off, go interact with real people and don’t give any more “advice” to complete online strangers. You don’t know what reading comprehension is, much less love.





  • I can’t recall if it was on the second or third year of high school, but it was a single Biology class. The teacher was comfortable with it, but she was very clearly biased towards abstinence and insisted the only way to be 100% sure was to just not have sex.

    Despite that, she still talked about basics of sex and genitalia, a few common STDs, and basic preventive measures, both for pregnancy and STDs - even if they weren’t particularly effective. Both coitus interruptus and sodomy (we had a loooot of fun repeating that word for a week or so) were mentioned as ways to avoid pregnancy, but condoms and IUDs were the real recommendations.

    As a class, we weren’t too rowdy, though there was a kid or two that made a few too many jokes - and the teacher cut them off fairly quickly. I also recall she handled pamphlets with each of the methods talked during class and their approximate efficacy.

    This was in 2005-ish and I’m Brazilian.

    Also of note this was the second time, the first attempt happened in middle school (and in a different school altogether) and we had to do a presentation on STDs and the like. The teacher decided to cancel at the last minute because we were clearly too embarrassed to actually talk about the subject in front of our classmates.


  • I realize the hypocrisy of saying this, as the person who started the conversation, but yes, its considered very rude to point someone out as an egg in a genuine fashion, for multiple reasons but including outing against their will, the idea that they might already transitioned in their own way, the idea of trying to define someone without their consent, etc.










  • Not all games use that type of system. Masks, for example, along with a few other PbtAs give players Exp/Potential when they fail a roll. That’s an incentive for trying riskier actions, as well as not power-gaming and only use the attributes/labels you excel at since failure has its own reward - besides being fun.

    When you’re trying to think about how to distribute/grant exp, its not just about how characters are growing, but also why. Sure, you can have that TES-like system where you need to train Lockpicking, but how many opportunities will a GM have to present enough situations where a player can lockpick for Exp? Imagine every time someone played Skyrim and forged a hundred daggers because they needed to level up blacksmithing and how that would translate to a ttrpg (or not, since its a particularly bad system by itself)

    I believe RPGs often benefit from narrative exp, and to use your Burglar example, they could have exp triggers that involve deception, forgery, stealing, etc. So whenever they lie to someone for self-profit, use their skills for ill gain, steal without clear necessity and such, they’d gain Burglar exp, and eventually perfect those moves or learn new ones.







  • I’ve finished Subnautica: Below Zero, and while I do appreciate the few QoL it introduces, overall I’d just stick with the original games. Too many surface sections, too much NPCs voice logs, plot isn’t that engaging, the research and building is generally more of the same

    Began Saga Scarlet Grace: Ambitions, one of the first remakes/remasters of the SaGa jRPG series made exclusively for perverts who want to be punished. Getting the hang of the game and its battles, its a fascinating system were you don’t have levels, but rather your stats go up as you use them, and your techs also get less costly the more you attack; There’s a huge focus on delaying or cancelling enemy actions, as well as speeding up or slowing your own, so you can land United Attacks where several members of your party wham on a single for, and can use more actions on the following turn. Also, a huge plus for any jRPG: You can apply negative statuses on bosses.