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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Most of the back and forth is predicated on the idea that the digital world works the same as the digital one. It does not!

    In the physical world you cannot produce and exact copy of something for zero dollars.

    In the digital world you can make many copies at effectively zero cost.

    Stealing, theft, is predicated on taking something from someone so they no longer have it.

    Making a digital copy does not steal or remove access.

    The whole argument, which I would posit is deeply flawed, is that pirating removes imaginary potential profits for reselling the thing copied (not stolen). If that’s so then prove it. Prove that at some point in the future I, or any other given person, would have bought that digital thing. Unless you’ve invented time travel you just can’t.

    Copying digital content isn’t theft and pirating isn’t the right thing to call it.

    We have to figure out how to better frame or address the digital world that just fundamentally doesn’t operate the same as the physical one.



  • I think part of this that I’m not seeing talked about, and perhaps confused for “more tech savvy users”, is just the user hostility of Windows.

    9 times out of 10 when a Linux app or game crashes I get a verbose error and more often than not one that I can simply copy and paste.

    9 times out of 10 when Windows, or much of windows software, crashes it gives some random number or code and in a window I can’t even copy and paste out of.

    My skill level doesn’t change. Linux just isn’t user hostile in nature making it easy to search for fixes and report issues. Where as on windows I can’t summon the care or effort to manually transcribe the error so I can then do something with it.