Phineas Gage if anyone wants to look the case up. Classic psychology and neurology tale.
Of course this happened before modern scientific standards and procedures were mainstream, so take everything with a grain of salt.
Phineas Gage if anyone wants to look the case up. Classic psychology and neurology tale.
Of course this happened before modern scientific standards and procedures were mainstream, so take everything with a grain of salt.
This seems like it fits more of a management/strategy type vibe to me.
Maybe you hear news of the 10 greatest knights of the realm coming to save you. But you don’t know what they’re great at and you only have a limited amount of instructions to give them.
You could have the first knight leave hints by telling him to leave marks in specific places. But he might be the best at combat and would be best sent against some of the other monsters guarding the path. You just don’t have the information.
But honestly, I’m not sure if that makes a player feel trapped. They have power to change things. Maybe you steadily take away that power? I’m just not sure how.
Very interesting question though.
Oh, the journalists wrote and article that you clicked on and shared, and maybe even commented on on their website? And it points out a particularly problematic part of an otherwise pretty good game?
Fantastic, they did their job well.
I enjoyed playing the game but that achievement and “jennerising” really did leave a sour taste in my mouth (the latter is a drug effect that temporarily changes your body type). Though I found “tropic thunder” giving you dark skin somewhat amusing. Humour is subjective, and I could honestly accept all of these being just a tad too far to be funny anymore, in which case I’d rather the game was more friendly to everyone (and it’s better for its success too).
To have some fun though at your expense; the funnily appropriate way you mistyped a sentence:
try to cancel a game just because an achievement
I assume you missed the word “of” but it lets me ask: just because an achievement is what? Come on, say it.
All that aside:
I’m surprised someone on the fediverse is using “social activist” as a pejorative though tbh. Moving away from centralised social media is similarly a way to speak out against social issues you believe in.
I disagree. All our current storage methods still degrade, not to mention they almost all rely on technology to be read.
If nothing happens, sure. We can keep things preserved, know how to access the data from them, make copies as needed, etc., but that would’ve applied to the Library of Alexandria.
Most, if not all (afaik) MySpace profiles are gone. We can archive all of Facebook and Instagram, but thousands of years is a long time to not have accidents, mistakes, war or even natural degradation destroy some or all of the data carriers.
The Homeworld series is great with fantastic campaigns (minus Homeworld 3 I’ve heard, not even played that).
I’ll also throw in a classic Imperium Galactica 2 because I still think for a 90s 4X RTS it has so many elements that I’ve just not seen replicated since. Though usually short and quick, it has fully simulated and controllable space and ground battles; espionage; diplomacy; you assign your unlocked tech to hard points on your ships… It’s Stellaris but better in most ways, imo.
Unlikely to be it since it’s nowhere near from the last 10 years, but CITY 2000 seems like it could be similar at least artistically?
I think the best I can recommend is looking through Steam, searching for “London” and the mystery genre. I didn’t quite catch anything there that fit at a glance, but maybe you will. Similarly could be done on GOG, since it sounds like it could potentially be an older game? Or itch, but maybe the best way to search for that would be by googling london missing friend mystery site:itch.io
.
I’m assuming a modern setting, with no supernatural elements and the mystery genre, so that’s the best I could do. It’s going to be very hard to find something without some details being fixed. Point and click? Photos or isometric? Is the player character visible? Do they have any identifying details? Does the pub have a name? Anything like that could do a lot.
You say you watched someone play it on youtube then you might be able to search your youtube viewing history?
If Deep Rock Galactic counts, then Monster Hunter games should as well. The hub is usually a bar/restaurant with food, drinking, and an arm wrestling mini game. You can also randomly cook meat out in the field or go to hot springs.
Many other games do have bars, but without any real interaction. Lego games and Borderlands come to mind.
Stardew Valley has cutscenes at the bar and you can play a mini game there, but not quite as interactively as DRG.
That’s all I can think of right now. It feels like Baldur’s Gate 3 or Saints Row should also have something similar to Stardew at least, but I can’t remember how much you can do in those bars. Same with MMOs I haven’t played in a while like Runescape. I’m sure if I mention them someone else will know though.
As a bonus: with modding, Lethal Company can have a casino with a bar you can get drinks at.
Late and I cannot possibly read everything here, but I’ll come back to it as well.
And just to do some due diligence:
Very space- and RTS-themed, but that’s what got my attention at the time. And they were having their golden age. Also I was very young in the 90s, so that’s all I have.
I haven’t seen any further info, other than Warner Bros Warner Bros Discovery taking down a bunch of Cartoon Network games and also Cartoon Network itself recently: https://www.pcgamer.com/games/warner-bros-is-delisting-games-again-a-half-dozen-cartoon-network-releases-have-been-removed-from-sale-on-digital-storefronts/
I’m not entirely sure what scene I would’ve said had me similar when I could still more surely remember those first years. Possibly a game I’ve forgotten since. Maybe one of the Bionicle Mata Nui Games or some other big online game. Or Imperium Galactica 2.
But a moment that will always stick with me is from the first Homeworld game: when you return from your first hyperspace voyage. That entire game was epic, including the intro sequence, but it’s that sequence that I think can stand forever as a masterpiece.
Half Life 2 base now includes the Episodes and they have been delisted. The only thing in The Orange Box now really is Portal, since Lost Coast is also delisted and TF2 is free. Still a great deal tbh for one game, but you don’t need it for basically any item in there.
So I’m not sure what might make you not feel lonely or anxious. Things like how directly you control the characters with you could he factors I imagine, so I’m just going to list a bunch of things:
A shorter one, but Star Wars Republic Commando. You’re a commando unit and work as one.
Dragon’s Dogma, either Dark Arisen or the new sequel.
Mass Effect series.
I don’t know if Earth Defence Force would be like that or not, at the end of the day your NPC allies could be hit or miss (literally, depending on the weapons you use).
Not sure how you feel about party-based RPGs, but there are tons of them.
I’m wondering if RTS games with campaigns would feel right as well. StarCraft’s campaigns have a lot of people constantly talk to/around you.
The Lego games?
Stardew Valley?
Can’t really think of indie games at the moment.
Games I haven’t played so I don’t know if they apply: Persona? Space Marine games?
There is. Newer EA games, anything with Epic Online Services (but especially with a login), etc. They get negative reviews fairly consistently.
Some older games get overlooked, but even then adding in a third party software (not even necessarily needing an account) often lowers a game to a mixed rating on Steam for recent reviews.
A survival horror about dinosaurs can’t exist because an action game that includes fantasy dinosaur-like creatures does?
That sounds like saying you wouldn’t have space for Resident Evil because of Fallout, and those arguably have more overlap than Dino Crisis and Monster Hunter in their settings.
I mean I could be wrong, I haven’t played Dino Crisis (though I intend to at some point), but from what I know and have heard it’s not that close to Monster Hunter. People have been looking for AAA Dino horror-type stuff for ages. They wouldn’t bring up Dino Crisis instead of Monster Hunter in those discussions if they filled the same niche.
The moral low ground? Willingness to pay for exclusivity, allowing crypto games, that sort of stuff?
People opening it once a week sometimes to get a free game?
Yeah, I don’t see what Randy is on about, but that guy says a lot of bullshit.
Can’t say much about the game/DLC personally as I haven’t played it yet, but what you’re looking at seems the be the premium bundle, which is a separate listing. The normal DLC listing is at 63%, mixed.
A common negative review complaint also seems to be performance issues, so it’s not really just the difficulty.
Man, Veilguard is being covered a lot.
Honestly, this sounds potentially good or even great.
Two things though:
Maybe it could’ve been a good combat-focused fantasy game with linear missions instead of being forced to include some lame dialogue wheel and pretending it’ll appeal to Dragon Age fans.
So I guess Kingdoms of Amalur-style combat but it doesn’t look fun or challenging. Story seems like it apparently jumps off of Inquisition which is fair but I could never be bothered to really play or care for that much.
How they got to this from “serious dark fantasy RPG” I don’t know. I can see the obvious Mass Effect influences, but other than the cutscene conversations it feels weaker than even Andromeda.
I agree. I was so convinced it’s a hero shooter/MOBA/whatever that I checked the description and was shocked it said single player RPG. Hell, I was surprised when it revealed there is a player character.
They 100% don’t seem to realise what people liked about the games.
I feel like this should be an official EU petition like Stop Killing Games as well. Have lawmakers actually tell payment processors that they have no right to deny legal transactions (not just fictional content, but any legal transaction).