As He died to make men holy
Let us die to make things cheap

  • 14 Posts
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Joined 2 年前
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Cake day: 2024年1月8日

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  • I guess this is where the insight that you should judge a society by how it treats its weakest comes from. That’s a problem with OP’s scenario, as you’d be thrown into a completely foreign context without access to the more family and community-based security nets that are essential in poorer parts of the world.

    I have travelled to some not very wealthy regions to small communities that can only be accessed by a 4x4, horse, or motorcycle (or by foot, as I prefer), and seen severely handicapped people in such places live what at least appears from the outside to be highly dignified and decent lives as the community works together to take care of them. It’s not at all obvious that they would be happier in a western city. Once anyone needs professional medical care or expensive treatments it of course becomes more clear-cut, and if you’re an outsider (or just unlucky) you’re of course out of luck.

    Taking away enforced regulations on housing, employment, and banking makes things easier for me, not harder

    In the short run, maybe, but sawing off the branch one is sitting on is dangerous business. :)









  • I think most great artists pursue their art because of a love of the art. Film making is expensive and like everyone else they need to put food on the table, but any artist who is in it for the money is already lost.

    I haven’t seen Megalopolis yet, but I think it’s a great example of a film maker having no interest in return of investment. The closing statements of Life of Brian is another great example: “I told him, I said to him, Bernie, I said, they’ll never make their money back.”

    As for Fortnite, it might be more similar to Roblox than I thought. ;)


  • Yeah, and it’s particularly unreliable for new movies. And even when it’s not abused it’s obviously just a measure of popular taste - which is widely known to be pretty shit. So yeah, I agree with your reluctance towards that source.

    Nevertheless, checking 10/10 reviews of Tarantino’s short on IMDB, one of the top reviews boast about how “the entire fight scene including the usage of curses like the original films do”—as if hearing a character from their favorite video game swear is such a thrill it justifies a top score. It’s hard to be to optimistic.

    I don’t think the haters care much about fortnite, we just don’t like sell-outs. My only feelings towards fortnite is that I’m happy my nephew is finally playing something else than fucking roblox. Tarantino would have been equally wise to team up with either, in my opinion.






  • I guess there’s a justification of sorts in the way Kill Bill itself deals with the animated sequence, having the style of animation change as we progress through time. So in a way this puts it in the present. Which would be easier to justify had Kill Bill been a new movie, but maybe this sequence takes place a few years later.

    But even if so… Yeah, I find this hard to accept. Why not cooperate with a real studio. I would have been so excited—now I just don’t care at all.


  • I think instances with ideological underpinnings is fine, and maybe inevitable. The crucial thing is that they need to be honest about it, so that those not interested can go elsewhere.

    The problem with lemmy.ml is that it pretends to be a catch-all instance when it’s in fact very much not, and that it doesn’t tell users up front what it’s all about. Both Hexbear and Lemmygrad are better in that respect—at least they’re honest.