Reminds me of a YouTube video giving thorough advice on what you should do if you would ever time travel back to medieval Europe.
Reminds me of a YouTube video giving thorough advice on what you should do if you would ever time travel back to medieval Europe.
DS is like if Eurotruck Simulator had a story mode. And it’s about ghosts and babies.
From the original document:
Software manufacturers should build products in a manner that systematically prevents the introduction of memory safety vulnerabilities, such as by using a memory safe language or hardware capabilities that prevent memory safety vulnerabilities. Additionally, software manufacturers should publish a memory safety roadmap by January 1, 2026.
My interpretation is that smart pointers are allowed, as long it’s systematically enforced. Switching to a memory safe language is just one example.
Some person I just met at a party asked me if I have Asperger’s. He explained he has Asperger’s himself and just wondered.
I thought it was a rude remark of him. Especially since we barely know each other. I certainly don’t have Asperger’s.
This was some years ago.
Either way, I just got diagnosed.
Dreamcast had more games in its short lifespan than N64. The problem wasn’t software support.
I believe the problem was poor marketing. Especially after the failure of Saturn. Everybody was looking forward to PS2.
Apparently it’s super successful. Has made $3 billion within a year.
TAOCP is a misleading title. It shouldn’t be computer programming. It should be computer science.
For most people, programming is the engineering discipline. I think that’s a very different art form. Software engineers are rarely dealing with the type of problems TAOCP is concerned about.
The demo they showed is mostly a 1 hour cinematic with barely any gameplay. Fancy graphics, but if I want to watch a movie I watch a movie.
Scope creep commonly happens when there’s no clearly defined scope or vision that keeps the scope in place. Star Citizen clearly suffers from this. It’s a space sim game where seemingly anything goes.
Squadron “Feature Complete” 42
Time Splitters Future Perfect also
Hard to beat sniper only death matches on Siberian dam
The one to the left is John Metroid from the popular video game franchise Metroid. The one to the right is Zelda from Zelda: Breath of the Wild.
I’m mostly working in Java now. I’m proficient to the degree that I can solve most things without looking for reference online. I think that matters most to me.
OO languages typically use garbage collector. The main purpose of the borrow checker is to resolve the ambiguity of who is responsible for deallocating the data.
In GC languages, there’s usually no such ambiguity. The GC takes care of it.
Sounds like you’re thinking more about the builder pattern.
Mainstream statically-typed OOP allows straightforward backwards compatible evolution of types, while keeping them easy to compose. I consider this to be one of the killer features of mainstream statically-typed OOP, and I believe it is an essential feature for programming with many people, over long periods of time.
I 100% agree with this. The strength of OOP comes with maintaining large programs over a long time. Usually with ever changing requirements.
This is something that’s difficult to demonstrate with small toy examples, which gives OOP languages an unfair disadvantage. Yeah, it might be slower. Yeah, there might be more boilerplate to write. But how does the alternative solutions compare with regards to maintainability?
The main problem with OOP is that maintainability doesn’t necessarily come naturally. It requires lots of experience and discipline to get it right. It’s easy to paint yourself in the corner if you don’t know what you’re doing.
Could be rounding errors. At 50+, you don’t care about your exact age anymore
Windows 7 recovered from the disaster of Vista. Windows XP recovered from Me. It has been a bumpy ride for a long time.
What a legend!
A few years ago it was sensational when someone managed to clear a few levels in max speed. Now all max speed levels have been beaten.
What’s next for NES Tetris? Feels like it’s more of an endurance game now.
Do you know why?