

Can confirm. Was stuck at “You’re 0% there” screen for like 20 minutes. Then it “unfrozen” itself and rebooted just fine. But yeah I wish I had the time to move to Linux soon.


Can confirm. Was stuck at “You’re 0% there” screen for like 20 minutes. Then it “unfrozen” itself and rebooted just fine. But yeah I wish I had the time to move to Linux soon.


Android TV / Chromecast: subtitles are broken since November for external players. Literally stopped watching my shows.
If you zoom in and measure distances in pixels you’ll see it’s manipulated.


The article mentions Chrome/Chromium: 9 times
The article mentions Google: 0 times
Google made Chrome. Chrome had that multi-process architecture at its core which allowed to consume as much memory as needed even on 32-bit OS. Chromium was always inside it and open source. Then they created CEF, which allowed webdevs to build “real” apps, and that opened the floodgates. Electron was first built on it but they wanted to include Node and couldn’t because it required too much experience in actual coding. So they switched to Chromium. It didn’t change much in the structure, just basically invited more webdevs to build more “real” apps (at 1.0 release Electron advertised hundreds of apps built with it on its website).
Google could do something about how the web engine works in frameworks (that don’t need that much actual web functionality), but didn’t. They invited webdevs to do anything they want. Webdevs didn’t care about security because mighty Google would just publish new Chromium update eventually. They never realized they don’t need more security in their local “real” apps gui that connect to their websites because there is not much room for security danger in such scenarios. They just always updated the underlying engine because why not. Chromium dll is now at 300 mb or something? All of that code is much needed by everyone, is it not?
So, for me the sequence was always seen as this:
Google (caring about webdevs, not OS) ->
Webdevs (not caring about native code and wanting to sell their startup websites by building apps) ->
Reckless web development becoming a norm for desktop apps ->
Corporations not seeing problems with the above (e.g. Microsoft embedding more stuff with WebView2 aka Chromium)
So yes, Google has everything to do with it because it provided all the bad instruments to all the wrong people.
Personally, I don’t care much about hating Microsoft anymore because its products are dead to me and I can only see my future PCs using Linux.


And it always used Chromium under the hood.


Brb gonna buy some RGB ads from AliExpress to decorate my bathroom…


Thank Google for those cool products.


Behold, here is the screenshot of an example result from the included paper.

What do we have on a kitchen wall? But of course, a banner for an upcoming Streaming TV show.


You should check the included PDF - contents are crazy. But the example result looks comically similar to an overlay.


Russia issued a lot of legal requirements that don’t make sense. For example they at some point asked more money than we have on the planet, from Google.
Complying with the law on a territory not controlled by sensible human beings should be considered questionable at the very least.


Using jellyfin on Chromecast. For the past 3 weeks I’m stuck not being able to use it because some update broke subtitles support for external players. App became useless, I can’t downgrade it, and the bug is still not fixed.
Not going to use Plex, just my 2 cents.


It means Epic wants more users to play Fortnite, whatever Fortnite is. They could rename Unreal Engine into Fortnite at some point probably.
Unfortunately that seems to be an AI slop.
deleted by creator
I hate software that doesn’t support Unicode, and it’s also not difficult to implement. At one point I wrote a dll that hacked a way how one app was handling filenames, to force it to use CreateFileW instead of CreateFileA. Just that allowed it to support Unicode filenames basically.


That’s a neat way to miss the good point about server side solutions. Which would be the absence of intrusive client side code.
You developed software and games? Well I cracked them haha. Have fun detecting puny exploits like 3rd party processes. Moving data our of PC because it could be stolen by cheaters or kernel level something? That’s where your acceptance of all of this have led you.


Any server-side anti-cheat really. You might argue they don’t exist but that’s the whole point. They will become effective once they start to develop, and maybe we are actually seeing that now.
Didn’t read past first sentence. Don’t want to waste my time with a kernel level anti-cheat fan.


That source is biased. However looking at their ban types, behavior type is less than 5% probably. I’d imagine it should’ve been majority for an anti-cheat that works well.
In a scenario where I will own all of my games on Epic, and more than I own on Steam, I would still not use Epic, lol. Learn about the value some time.