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Cake day: June 16th, 2023

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  • ryathal@sh.itjust.workstomemes@lemmy.worldW Celsius
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    3 days ago

    The fraction allows you to communicate length and tolerance in a single number. A decimal implies precision to the last number, a measure with a fraction can show 1/8 as more granular than 1/16. 1/8 of a cm is less precise than a mm, but if you wrote 1.125 cm, you are now implying sub mm level precision.

    This matters because the level needed in building generally doesn’t line up to 1/10 measurements. For example if you had a brick wall and a row had 1 cm height differences between bricks in a row it would be extremely obvious and look terrible. A 1mm height difference would be impossible to notice, but is also overkill to get that level. Ideal is about 5/8 cm or 6.35 mm difference over 3 meters of wall. The fractional measure often ends up easier to work with in practice.





  • It would be a hard limit of 2 games/month you could play, without paying more. This is a hard shift in model, but I think it makes it sustainable long term for developers to make their games part of it while allowing the price to be reasonable. Previously game pass was subsidized by Microsoft trying to grow their subscription base, so devs got big payouts to list their games. Publishers/devs aren’t making much if anything from being on game pass, especially indie titles that might only have 20 hours or less of gameplay. With cloud saves you could easily not lose progress if you took a month off from a game to try something else

    This model creates a pathway that a developer could get $1-2 per install per month (or more for new/premium tier games) which would be reasonable income after initial launch sales. The vast majority of gamers also don’t play a lot of different games, so those that want more can pay for it while a lower price is available for the majority. There’s also the classic games tier that isn’t restricted as most the games aren’t really that valuable, but it’s a separate add on to keep the main price low.

    For games as a subscription to work, it has to balance perceived value for consumers and developers. The unlimited model isn’t sustainable without a price point that makes buying games outright more attractive. I think a better scenario is allowing the subscription to create a funnel to direct sales, which I think this solution does.


  • I don’t think unlimited subscription models actually work with game development economics. If I had to do something I would make it this way.

    7.99 game pass, access to a rotating library of roughly 1-2 year old games. Each month you can select 2 to download/pick and play. Can change selections each month.

    +4.99 more games, 3 more games per month to download.

    +4.99 classic games, allow unlimited downloads of older games, roughly 3+ years old.

    +9.99 premium games, access to games roughly 3 month to a year old. Maybe select titles on day one. Still limited to 2 total downloads with base plan.

    +2.99 discount club, receive exclusive discounts and general reduced prices on games that are part of other packages. Allow additional games to be selected/downloaded if one was purchased.

    +4.99/9.99 streaming and premium streaming unlocked for any/most games in your library.




  • AI is a lot closer to a revolution than to a bust. It’s already likely going to remain an established tool for software development and process automation.

    It still remains to be seen if a company can be a single person managing an army of agents can actually become a sustainable company. This would be an industrial revolution on steroids type change that’s honestly terrifying.

    An equally or even more likely scenario is we get most of the way there, but it only reduces the need for developer type jobs by 20-50%. From here lots of things could happen. The job market could stay somewhat stable as while companies hire less people, there are more smaller companies with direct hires as the barrier is massively reduced. The job market drastically shrinks and software becomes a less attractive discipline compared to other types of engineering or office work. An industry wide Cobol type situation happens as those that survive the job losses retire and laid off workers have moved on to other industries and no junior positions exist.