hiya! i’m skye!

i’m a hobbyist writer and sometimes web developer and sometimes bad pixel artist but mostly i just browse here for memes

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Cake day: June 15th, 2023

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  • skye@lemmy.blahaj.zoneto196@lemmy.blahaj.zoneDon't play rule
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    8 months ago

    literally during a conversation with Neil deGrasse Tyson, Ben Shapiro brought up trans people because of course he did i mean he seems obsessed with them, and while Neil’s take on everything was generally a verbal shrug of the shoulders, paraphrasing: “Trans people exist and we should work to understand and accept them and we shouldn’t legislate to restrict people’s rights especially based on fear and made up nonsense” and Ben Shapiro smiled and said “Well if people want rights they should beat me in a debate” I’m sure he’d say he was joking but I’ll probably never forget it, like wow Ben tell us how you really feel



  • I see what you mean, I don’t think I’ve ever seen the context of the question that prompted the statement, and yes when you put it like that I can see how the context can be important. So I did a bit of Googling to see what I could find after I read your reply, and here’s what I found:

    From what I can tell this is the first article that broke the news, and it’s a conversation with Philippe Tremblay, the director of subscriptions at Ubisoft. Here’s a long excerpt of the relevant portion:

    The question remains around the potential of the subscription model in games. Tremblay says that there is “tremendous opportunity for growth”, but what is it going to take for subscription to step up and become a more significant proportion of the industry?

    “I don’t have a crystal ball, but when you look at the different subscription services that are out there, we’ve had a rapid expansion over the last couple of years, but it’s still relatively small compared to the other models,” he begins. "We’re seeing expansion on console as the likes of PlayStation and Xbox bring new people in. On PC, from a Ubisoft standpoint, it’s already been great, but we are looking to reach out more on PC, so we see opportunity there.

    "One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That’s a transformation that’s been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don’t lose your progress. If you resume your game at another time, your progress file is still there. That’s not been deleted. You don’t lose what you’ve built in the game or your engagement with the game. So it’s about feeling comfortable with not owning your game.

    "I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you’ll be able to access them when you feel like. That’s reassuring.

    “Streaming is also a thing that works really well with subscription. So you pay when you need it, as opposed to paying all the time.”

    Streaming is a distribution method that appears to lend itself to the subscription model, although currently it remains a very niche corner of the business. Ubisoft CEO Yves Guillemot told GI in June that Ubisoft believes in streaming, but that it needs time. “It’s getting there,” he told us. “Just not as fast as we thought. When you are in a good city with good internet, it’s fantastic. But it’s not the case for everyone. The Nvidia experience, for example, is fantastic, but we thought it would go faster. We’ve learned a lot by working with these services, and we’re using that experience to enhance what we’re doing,”

    So yeah it sounds to me like the journalist directly asked how subscription models could become more accepted and normal. It sounds like Philippe Tremblay wants, in particular, for Ubisoft to get in the streaming market, like if you don’t have a powerful enough computer to run a game, pay to stream it from a computer that is.

    I’m on your side now I think, but I would maintain that Ubisoft would probably love a future where all games are subscription based, but that would just be speculation on my part only based on my bias against corporations ;3

    So yeah I get you now, sorry for pressing you, thanks for bearing with me



  • Yeah, End of Dragons came out in 2022 and Secrets of the Obscure came out in 2023. End of Dragons had just come out right when I was putting the game down

    i’ve thought about picking it back up now and then too, but nowadays i’m mostly couch-gaming with a controller, and to my knowledge GW2 doesn’t have controller support. And finding a new guild and everything sounds overwhelming to me right now lol. The only “online” game I currently actively play is No Man’s Sky, which is probably much better suited to my general preferred playstyle. But I have no idea how to go about finding player civilizations to join lol. I also recently got Helldivers 2 to play with my bf, but it doesn’t seem like the kind of game that would be my usual cup of tea so idk how likely I’ll be to find friends/communities through it. I also recently got Sea of Thieves but so far I’ve been too shy to actually play it >.<

    but you should totally play GW2 again if you want to, imo it is definitely the best MMO i ever played





  • oof I’ve had friends who liked to do research on the games they played and learn how to do things externally before coming into the game and doing the things, but if they ever expected me to do that homework I would probably have felt the same as you. I get that it must be fun for them to give themselves that homework (otherwise they wouldn’t do it right? lol) but for me I have fun by exploring, learning on my own, and overcoming challenges on my own. The only way my friends like that ever spoiled anything for me was by telling me how things worked before I had figured it out on my own or giving me items that they had learned how to get externally before I knew how it was possible etc

    For me the main reason I ever played MMOs was that they seemed like an easy genre to play with friends and to find new friends in, and I did both a lot. But I just didn’t know at first that in most MMOs the main thing to do for most people is all the post-game activities lol. My fav things to do in games are usually to explore and learn the lore, which in my experience aren’t things many MMO players care much about. The last MMO I got really into was GW2, and I had helped build a guild that didn’t mind casual players, but even in that guild I couldn’t really participate in end game content because they’d still get frustrated if I didn’t follow the meta strictly. I ended up being “that guild lady” who ran overworld event trains, sometimes dungeons, and sometimes pvp, cuz everyone else who had the rank to run community schedule stuff usually only ran Fractals and Raids and I generally didn’t feel welcome in those categories since I didn’t stick to the meta. That’s not to say I didn’t like the guild, I met a lot of good friends in it and the community was overall really sweet and welcoming, it’s just that despite being essentially one of the founding members and one of the highest ranking members I still couldn’t even participate in most of the content we did without being lectured about doing it “wrong.” And after a while I just got bored and lost interest in playing it (I mean there were other reasons too but that was a big part of it), and haven’t had the motivation to really try any other MMOs since then :/ (GW2 is still probly my fav MMO though, it had a really good story and a lot of cute mounts and pets, I personally especially liked the POF expansion which had a couple big existential moments imo. But after a while it’s like well I know the story pretty well and I know the world really well so because of how I like to play games there’s just not much more for me to do anymore (thanks for coming to my TED talk))