Here’s what I think. Bear with me, I’ll come around to the moderation aspect.
The Old Internet
A social network lives or dies on the social contract between its participants. The technology really isn’t important at all, as long as it’s marginally functional.
The old-school internet had a strong social contract. There are little remnants surviving, that seem hilarious and naive in the modern day, but for the most part the modern internet has been taken over by commercial villains to such an extreme degree that a lot of the norms that held it together during the golden age are just forgotten by now.
- Web robots used to grab robots.txt, parse a file format that wasn’t totally simple, and figure out what rules they needed to obey while crawling the site, and then they would obey them. Against all conceivable logic, this is still mostly true on the modern web.
- People used to type their email addresses in when they logged in over anonymous FTP, not because anything at all would happen if they didn’t, but because it was polite to let the server operator know what was going on when you used their resources.
- April 1st used to be a huge holiday on the internet. Nothing could be trusted to work like normal. Everything was lies, but they were so cunningly crafted that a significant number of people would be taken in. People participated, both users and operators. It was like art. It was great days.
Basically, it was fun, and it was safe. That combination is harder to do than it sounds. It was a creative and comfortable place.
Starting with eternal September, and up until today, it’s different. The modern internet would be unrecognizable and tragic to anyone who was around back then.
Read this:
During the 1980s and early 1990s, Usenet and the Internet were generally the domain of dedicated computer professionals and hobbyists; new users joined slowly, in small numbers, and observed and learned the social conventions of online interaction without having much of an impact on the experienced users. The only exception to this was September of every year, when large numbers of first-year college students gained access to the Internet and Usenet through their universities. These large groups of new users who had not yet learned online etiquette created a nuisance for the experienced users, who came to dread September every year.
Now contrast that, the nature of the September internet and how little everyone could believe how unpleasant it was, and how it got fixed again every year after a short time, with the modern internet. It’s been September for so long that the idea of an internet without annoying people on it, where everyone’s mostly on the same page and just enjoying the interaction, or that we could “fix” the annoying people by them just learning how to behave, is comical. Tragic comedy, but comedy.
I think one core thing that made the difference is: It used to be a privilege to be on the internet. You couldn’t just do it. You either had a tech job which was a rare and exotic thing, or you were a student. If you weren’t one of those things, you weren’t on the internet. End of story.
The great democratization was a great thing. Myspace and Napster were great. It’s good that anybody can be on the internet. And there’s no going back anyway. We’ve got what we’ve got.
But I think a key thing that was lost is that it was ours. In Douglas Adams’s words, "One of the most important things you learn from the Internet is that there is no ‘them’ out there. It’s just an awful lot of ‘us’.
That used to be true, in a time now long gone. Now “they” have come to the internet. Among other roles, “they” run your service, and they don’t give a fuck what you think. They want to make money off you, they want to mine your data, they’re going to choose what you will and won’t experience, and their priorities are not your priorities.
What This Means For Federated Community Internet
I think the federated social media that is coming now is a great thing. It’s fantastic. It’s back to the old architecture, partially. But, I think it has unintentionally imitated some of the design patterns that exist on the current “they” internet. Among them:
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You don’t control your experience. That is designed and curated for you by “they.” You can configure it, but you have to turn in a formal request if you want to make changes outside the parameters, and since you’re requesting someone spend significant effort on you who doesn’t know you from a can of paint, the answer is probably no.
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Anyone can join. It’s free, the more the merrier, and if they turn out to be toxic, then the other peons, or some volunteer moderators if it gets bad beyond a certain point, will have to put up with it.
I think this social-contract-free internet is a vastly reduced experience compared with what could be. One of the features of it being “ours” is that we have a shared responsibility to make it good.
Here’s how I see the social contract on the modern social internet, according to the model that most federated social media has adopted:
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Anyone can join. You can be as big a pain in the ass as you like, to anyone at all.
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The moderators are forced to deal with you. They come to expect rudeness, dishonesty, greed, anger and deliberate destruction. They have to, for no particular reward at all, deal with it all and keep things on an even keel. Anyone they ban gets to make a new account and have another go. Have fun!
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Site admins and developers at least get their $500/month from kofi, or whatever, which I am sure is nice. But, in comparison to the vital nature of their role and how difficult it is to do at scale, they get nothing. They have to be missionaries going into the wilderness and expecting to give of themselves to the world.
It’s understandable to me for that arrangement to produce some social interactions that are chaotic, toxic and pointless.
Most social contracts don’t work that way. Someone in a “moderator” type of role would get respect, sometimes they would get paid, there would be a standard of shared conduct that everyone involved wanted to see from everyone else involved. It’s the difference between the meditator in a social clique who helps when there is trouble, versus HR, who doesn’t really give a fuck what your problems are, and is just there for their 8 hours.
I think this is the root of the “mods are assholes” issue. It’s not that the mods are power tripping. It’s that they are placed in a role that will lead inevitably to toxic behavior, unless someone turns out to be a solid gold saint, which few of us are.
I think that because there’s no code of conduct from the users above the bare legal minimum, it’s easy for a moderator to get jaded by the absolutely unending stream of assholes they have to deal with, and start to look at the nature of the whole thing as a toxic jungle of racism and lies. Because why would they not? That’s what it is, in part, and they interact with that part every day.
A better arrangement is an understanding which involves the users agreeing to something beyond the minimum in order to participate. Something to make them aware that they are requesting a privilege when they log in, that their participation in the system can make it either better or worse, and they recognize and respect their role in making a nice place.
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Having to write a few sentences about why you want to join, and having the instance admin say yes or no, is actually a nice start. It’s some symbolic reframing, right at the start of the thing, that says, “Hey, this is my place. Do you want to come in?” but holds you at the door until we have a little conversation about it.
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Old-school BBSs used to have an upload/download ratio. They dealt with the same type of problem by having software-enforced limits on what resources you were allowed to consume, and making you give back to earn that privilege. I think that’s great. There’s not an obvious translation of that into the Lemmy interaction model, but if something like that could be achieved, I think it would be really good.
It’s not that we need people to upload files or post a certain level of content. It is that consuming all these volunteered resources, including the eyeballs of others if you want to say something that is self-serving instead of in service to others, is a privilege, and that requirement reframes the entire situation into something which I think is more wholesome and appropriate, and nice to be a part of.
What To Do?
I don’t really have an answer here. I am simply describing the problem, and its impacts on moderation and social interaction, and how similar problems have been dealt with in the past.
Sorry for the abrupt ending, but I really don’t have much more to say.
What do you think?
“They” meaning developers, administrators, and moderators. There’s quite a lot more hierarchy in the social structure than there used to be.
One example is that some site admins want some moderation features, and they lobby the developers, but the nature of the technology is that it’s difficult for them to just lay out their own features, and the developers’ time is limited, so the developers say no. So people don’t get their moderation features. On the long-ago internet, there were many, many different software options that supported the same protocols, and they were also a lot more configurable generally speaking, so that you weren’t stuck lobbying a single group of developers to implement your thing or get stuck with things not being the way you want.
Probably a bigger example is that there are constant little impedance mismatches between how people want certain communities to be moderated, and how they are moderated. People do want for the experience to be curated. It’s unwieldy, with the current volume of assholes, to say that it’s each user’s responsibility to encounter a handful of assholes in every comments section and block them individually, so that the overall experience splinters, consistent assholes are free to continue harassing new users until the new users learn to block them, and any given asshole is everyone’s problem. That’s the problem with just blocking the MBFC bot if someone doesn’t like it. It’s fine as an individual solution, sort of, but the fact that it’s even an issue in the first place speaks to a code-enforced hierarchy of control that doesn’t match the hierarchy of respect and consent. That’s why people keep bringing it up instead of just blocking the bot, I think.
I think that this is one thing Bluesky does right, where you can opt for certain people to “moderate” your experience, but there’s not a single grouping which has a monopoly on being able to do that. It’s under your control. That would be an example of what I’m saying, where on Lemmy there is a “they” that is uniquely empowered to ban you from a community, or decide not to ban someone else that you think is objectively being a nuisance, but the “us” that is in the community can’t make that decision. On Bluesky, it’s all one grouping of users, and they can decide how to control that aspect of their own experience, and that’s a good thing.
Hopefully that makes sense. I’m not trying to air any sour grapes, or say that the developers should immediately prioritize any wishlist thing that comes their way. I’m also not trying to say that the moderators need to obey how I want MBFC bot to be handled, or let me post if I want to change the title of an article for clarity, or anything like that. I’m saying that, in terms of system design, the very existence of a unique grouping that I need to be lobbying to do these things is a development that should be worked away from, over time.
IMO copying communities from Reddit as-is was a mistake long-term, but was maybe necessary short-term so that people wouldn’t be confused. If I had my druthers, I’d make a new system where communities are uniquely identified purely as
!UUID@lemmy.instance
(though still with a human-friendly display name). You don’t get to create a community that namesquats something like!gaming@lemmy.world
. All posts would be made with hashtags like Mastodon, and then each community would just configure “Include all posts with this tag in our community”. The big issue then is who moderates tags? I think a system like Bluesky has would work well, as you mention. People can moderate tags and other people can follow their work, or not.If that was combined with seamless account/community migration, that would solve a lot of moderation issues. If you mod a community and the admins suck, just move it to a new instance. If the mods of a particular community suck, start your own. They won’t be able to monopolize a common name, so it’s much easier to get traction.
Lemmy is pretty good about that, actually. It’s interoperable with Mastodon via ActivityPub, and there’s other projects like MBin that work nicely with Lemmy.
Yeah. The whole concept of the fediverse is a huge step forward. And even squatting on community names doesn’t really work. If gaming@lemmy.world sucks, people can move to gaming@lemm.ee.
I do completely agree that the protocols are not really set up fully with these considerations in mind, and they should be, more so.
Oh, now I see. Thank you for clarifying.