cm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 7 days agoSteam just cracked 40 million concurrent users for the first time, meaning Valve's user count was bigger than 80% of the countries in the United Nationswww.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1453arrow-down19
arrow-up1444arrow-down1external-linkSteam just cracked 40 million concurrent users for the first time, meaning Valve's user count was bigger than 80% of the countries in the United Nationswww.pcgamer.comcm0002@lemmy.world to PC Gaming@lemmy.caEnglish · 7 days agomessage-square23fedilink
minus-squaresunzu2@thebrainbin.orglinkfedilinkarrow-up8arrow-down2·7 days agoDoes anyone know how PSN and Xbox are doing? PSN go to be higher considering it is relying on at least 2 generations? Do people still play ps3?
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up2·7 days agoConsoles are only “concurrent” when somebody is actively gaming on them, while my PC is active all day long and I might not game on it at all. Steam (and presumably however MS count Windows gamers) will always lead on that particular metric.
minus-squarerdri@lemmy.worldlinkfedilinkEnglisharrow-up14·7 days agoHere is an idea. Services that are proud of their user count tend to not hide real time data. From what I see, there are no places where console networks share their data directly. It can only be found in financial reports or something.
minus-squareKickMeElmo@sopuli.xyzlinkfedilinkEnglisharrow-up7·7 days agoPSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.
minus-squareLink@rentadrunk.orglinkfedilinkEnglisharrow-up2·7 days agoYes people still play on PS3 and servers for COD games and Battlefield 4 for example are still up and active.
Does anyone know how PSN and Xbox are doing?
PSN go to be higher considering it is relying on at least 2 generations? Do people still play ps3?
Consoles are only “concurrent” when somebody is actively gaming on them, while my PC is active all day long and I might not game on it at all.
Steam (and presumably however MS count Windows gamers) will always lead on that particular metric.
Here is an idea. Services that are proud of their user count tend to not hide real time data.
From what I see, there are no places where console networks share their data directly. It can only be found in financial reports or something.
PSN absolutely isn’t higher. -Monthly- active users I believe is the only statistic they release though, and that will be significantly higher than concurrent on any platform.
Yes people still play on PS3 and servers for COD games and Battlefield 4 for example are still up and active.