*Mac Mini At the 10K top end model

  • five82@lemmy.world
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    2 days ago

    Mac gaming would have been light years ahead of where we currently are if Apple officially supported Vulkan. I believe early versions of Proton targeted both Linux and MacOS. But Valve walked away after Apple showed little to no interest in working with them.

  • fartsparkles@lemmy.world
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    2 days ago

    True but Linux is benefiting from a huge project to build a compatibility layer for Windows binaries to execute on Linux. macOS doesn’t have that benefit.

    But neither Linux or macOS has native builds of those games.

    Proton and Wine are astounding and I use them daily but they do mask over the fact that so many game developers don’t care about platforms beyond Windows.

    At least macOS is partially open source and POSIX compliant vs Windows.

    • kittenzrulz123@lemmy.blahaj.zone
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      1 day ago

      Proton literally runs on MacOS, all MacOS would need to do to get the same compatibility is to just not get in the way. All they need to do is release a Vulkan driver.

      • fartsparkles@lemmy.world
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        1 day ago

        Proton literally doesn’t run on macOS since Metal and no Vulkan. Proton translates to Vulkan. You’d need to reimplement everything to talk to Metal. It’s not a driver issue but an API issue.

        • kittenzrulz123@lemmy.blahaj.zone
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          22 hours ago

          Wait I was wrong on the specifics, MacOS runs wine and thats what they use for their game translation software (some of Protons improvements have been upstreamed tho)

      • fartsparkles@lemmy.world
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        2 days ago

        It’s nothing to do with walled garden - macOS/Unix and Linux are simply operating system architectures. FreeBSD also doesn’t benefit from Proton for the same reasons.

        There are Linux compatibility layers for FreeBSD so you can run Proton, and macOS has CodeWeavers’ CrossOver and Game Porting Toolkit (based on CrossOver) which can run Cyberpunk on macOS today.

        The only reason macOS/Unix are behind in compatibility layer efficacy is simply they don’t have Valve money and resources being thrown at them.

        Since Valve joined forces with CodeWeavers to accelerate development, well, we know the results. We got Proton and the Steam Deck.

        • str82L @lemmy.world
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          1 day ago

          Apple most certainly has the “Valve money and resources” to throw at the problem. They just choose not to. Bottom line is Mac gaming sucks because Apple has chosen that outcome.

    • Vik@lemmy.world
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      2 days ago

      by partially open source are you referring to Darwin or are there other system components which this applies to?

  • pHr34kY@lemmy.world
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    2 days ago

    Linux can’t even do Roblox now. I’m not complaining, but it once worked fine and now it’s actively blocked.

      • Vytle@lemmy.world
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        1 day ago

        Last I checked, sober does not currently work due to the event Roblox is currently running, although this could have changed, as I haven’t checked in the past week.

        • tomjuggler@lemmy.world
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          2 days ago

          Played with my kid yesterday - event is over just get the latest update and Sober is working again

          • Vytle@lemmy.world
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            1 day ago

            Ah, thank you for letting me know. I enjoy playing roblox a lot more than I care to admit.

      • pHr34kY@lemmy.world
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        2 days ago

        I hadn’t heard of that. The last time I played was on WINE.

        Sober looks like a hack. I guess wine never got official support either.

        • tomjuggler@lemmy.world
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          2 days ago

          Sober works by emulating android with a few hacks to make desktop use better. Actually great and up to date flatpak

  • narc0tic_bird@lemm.ee
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    2 days ago

    Not the best example as Cyberpunk 2077 will get an official macOS release soon (and it works via translation layers right now as well), but yeah Linux is obviously miles ahead of macOS in terms of game compatibility.

    I don’t think any sane person buys a Mac specifically for gaming. Aside from game compatibility, you’d need to spend a lot of money on an M4 Max or M3 Ultra to get graphics performance in the realm of “mid-tier” dedicated GeForce/Radeon GPUs.

    But if you buy a specced out Mac Studio with 512 GB of RAM and whatnot for machine learning and it happens to be decent at playing (compatible) games, heh, why not?

  • Ugurcan@lemmy.world
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    2 days ago

    I appreciate your enthusiasm for bashing Apple whenever possible, but still I’m not sure what you’re referring to as Silicon chips can run both games and many more very smoothly for the last few years.

    https://youtu.be/W15Ok0VDiYc

  • friend_of_satan@lemmy.world
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    2 days ago

    I’ve been so happy with bazzite.

    I’ve been going through my old steam library enjoying stuff from the past, and also playing some old and some new games I’ve never played before.

    Interesting tidbit, bazzite’s system management CLI tool is a just script.

  • The Giant Korean@lemmy.world
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    2 days ago

    Doesn’t Steam run on Macs? I am not a gamer (but have been wanting to start playing some stuff) and I genuinely have no idea.

    • chronicledmonocle@lemmy.world
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      2 days ago

      Yes but there is not a proton compatibility layer, so games can’t run. Also, Apple pushes their own API Metal over Vulkan and doesn’t support Vulkan. Because Apple. A third party team has to make MoltenVK to translate Vulkan to Metal.