Controls never felt good to me on steam deck. I hope this fixes that
From what I’ve heard the in-game default bindings and stick sensitivity are ass, but you can change them at least.
What’s so hard for devs to just ask someone using a controller to come up with a few good default profiles? idk.
Still, good news.
There are community profiles on steam for input mapping, so the pipeline exists already.
Considering the game is coming to consoles this is probably just a first attempt so they can polish it for the console launch.
Really having trouble getting into satisfactory. Im used to DSP and Factorio, where its a grid system, and easy to scale up.
Not sure if you are aware, but foundations give you a grid system to use. A lot of players will build foundations up high, and build on a large, floating platform. I came from Factorio, and I actually really liked the factory size/shape constraints in Satisfactory, as it doesn’t let me use the same design solution for every resource node. Some places trains can easily get to, others require trucks to get the resources to where the train can pick them up, and others still require drones. I felt like in factorio, I could use the systems I came up with early throughout the entire game, and the only thing I needed to change was how to pump resources into my factory and scaling up my defense system.
I’ve been waiting for controller support for a while and it’s about as good as I could have asked for. Tons of QoL features too!
I love it, but I feel the endgame really needs some work.
Rather than launching one spaceship once, there should be a prestige plus where you manufacture space ships. As it is there’s no incentive to scale the automation for spaceship parts.
I also feel nuclear and the other related ‘fuel rod’ types need adjustment to make them worthwhile as currently to get rid of waste it’s a negative sum in the end aka it costs more energy to produce then you get out of the loop. Especially since you can collect somersloops and completely negate most end game energy needs.
Honestly just pile up containers in a cave and store the waste there. It’s highly unlikely you’ll run out of storage before winning the game.
Right but that’s partially my point. They put those energy types in the game with complete production lines meaning they do want you to have those as options. I used to horde waste in a ‘nuclear pit’ in one of my previous playthrough, but that’s obviously not the best route and isn’t Fixit approved! Silly lore aside though would just be nice to have fun setting up all that and it be a teeny bit worth it.