• regdog@lemmy.world
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    6 days ago

    “First one […] with the most […] wins”

    Those are not good rules if you want a clear competition. What if the second one to arrive has the most food?

    • JackbyDev@programming.dev
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      5 days ago

      First with the most, to me, means the tie breaker is time. If you are tied for the most be second, you lose. It’s a very weird statement though because the important past (with the most) is buried deeper in.

      There are speed runs that do things like this. They try to optimize for most/least of something and fastest to do it wins. They often result in extremely long runs though. An example that comes to mind is a Zelda game where they found that there’s a bugged animation that skips a frame and Link moves backwards EVER SO SLOWLY while it happens. So you can open a chest, wait a long time (as in multiple minutes) and Link will go through a door he shouldn’t have. Imagine this scenario. You can beat a Mario game in an hour and skip all coins except one, but someone finds a method that takes 30 hours but collects no coins. That one wins because it collected less. I think they call them max% and least% or something.

  • finitebanjo@lemmy.world
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    5 days ago

    This is great, but it would never work with any of the dogs I’ve ever had.

    I’ve always been very thorough with the way I train animals, to the point that they do not eat until given the command “Good Job, go ahead.” They would even wait patiently with treats on their nose.

    If a dog doesn’t understand you are in control over when and what it eats, a dog will not listen to you in pretty much any circumstance. It’s the foundation for well trained animals.