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The Picard Maneuver@piefed.world to RetroGaming@lemmy.worldEnglish · 3 days ago

I suppose it's better to find this out 35 years later than never at all.

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I suppose it's better to find this out 35 years later than never at all.

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The Picard Maneuver@piefed.world to RetroGaming@lemmy.worldEnglish · 3 days ago
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    3 days ago

    If you want to learn more about why this is possible in excruciating technical detail (including stepping through assembly code and discussing memory layout), check out the channel Retro Game Mechanics Explained.

    I think this particular bug is covered in either this video about level end glitches or its sequel.

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