It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

  • ssillyssadass@lemmy.world
    link
    fedilink
    English
    arrow-up
    40
    arrow-down
    1
    ·
    6 days ago

    Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

    • thermal_shock@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      5 days ago

      I don’t need it, but not being able to do what it says with very recent hardware and shit resolutions is very telling of other major issues in the game.