Been using the Rust bindings for Godot and finally settled on a nice workflow with a good combination of Rust and Gdscript 😺 just wanted to share somewhere! 😸
Love his little butthole
That was hands down the funniest thing about this video - when he turned around and had a fully realized butthole I couldn’t stop laughing
Could this lead to future in-game accessories for said butthole?

I think we need gyro controls for the butthole
Thankies! It took me longer than I’d like to admit to get their lil buttholes lined up just right on the model/texture!! 😹
This looks fun. But you can’t drop ‘titanfall-esque’ and then not have giant mechas. At least have a bonus round where you blow shit up with cat lasers in a neko-mecha
Now we want a cat mech game. But the cats never actually fight they just get very close to each other and then go, mrrrrrrrroooooo
Neko-mechas might be a bit above my current 3d modelling abilities, but kitties getting close to each other and going mrrrrrrp is, naturally, already implemented 🐱
They have to fight the mouse bots tho
Does it float because it’s a balloon cat or because of the jetpacks? 😸
The Mobility Enhanced Operator Wearable Pack, or M.E.O.W Pack for short, grants kitties extra aerial manouvering power and adds to their advanced catculated acrobatics.
He is just a normal (silly) little kitty 🐱
This is fantastic.
Looks like fun!
“failed to load media”
Hmmm, is just a catbox link, maybe imgur works better for you?
No, still the same, but thanks.
Great little demo!
That’s so cool!







