Colossal Order announced that it will no longer be working on Cities: Skylines 2. Iceflake Studios will handle its post-launch support and development.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
It’s decent, I enjoyed it. I do not think a colony sim sets them up well expertise wise for the transit sim/infrastructure design side of things though which I have always believed is the core of Cities Skylines though.
That’s true. They’re related genres, but fundamentally different. Still, all the architecture is already set up. If they can hire some of the C:S devs (they’re in the same country) then they could transition well. I don’t exactly expect them to, especially since C:S2 isn’t doing great even with the people who seemingly understood it, but it’s possible.
Iceflake Studio’s portfolio does not exactly inspire confidence, feels like this is the end of cities skylines. What a shame.
Enshittification comes for us all.
But we’ll always have the OG. Great thing about a good game is that it doesn’t go away because of a bad sequel.
I can’t play CS1 after playing CS2
Sounds like a skills issue.
I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.
It’s decent, I enjoyed it. I do not think a colony sim sets them up well expertise wise for the transit sim/infrastructure design side of things though which I have always believed is the core of Cities Skylines though.
That’s true. They’re related genres, but fundamentally different. Still, all the architecture is already set up. If they can hire some of the C:S devs (they’re in the same country) then they could transition well. I don’t exactly expect them to, especially since C:S2 isn’t doing great even with the people who seemingly understood it, but it’s possible.
They are in the same city even I think.
Oh they made Surviving the Aftermath? Nah, they’ll do fine, that means they’ll be working closely with Paradox again.
Oh wow. They are way out of their depth here. Best of luck to them, I’m expecting a shallow mobile game in the future.